Age | Commit message (Expand) | Author |
2015-12-23 | LAB: Simplify the crumb wait time code | Filippos Karapetis |
2015-12-23 | LAB: Rename gadget to button | Filippos Karapetis |
2015-12-23 | LAB: Move the LAB2 teaser screen in a separate function | Filippos Karapetis |
2015-12-23 | LAB: Move getMsg to the event manager | Filippos Karapetis |
2015-12-23 | LAB: Move interface functions to EventMan | Strangerke |
2015-12-23 | LAB: check header define names, rename a parameter of processMonitor() | Strangerke |
2015-12-23 | LAB: Some renaming and refactoring in special.cpp | Strangerke |
2015-12-23 | LAB: Get rid of getTime(), readBlock() and getRandom() | Filippos Karapetis |
2015-12-23 | LAB: Review LabEngine definition, make private a lot of members | Strangerke |
2015-12-23 | LAB: Move timing functions to the utility class | Strangerke |
2015-12-23 | LAB: Move some defines which are only used in the tile puzzle | Filippos Karapetis |
2015-12-23 | LAB: Some renames, simplified saveGame() and loadGame() | Filippos Karapetis |
2015-12-23 | LAB: Change the map floor showing code, when changing floors | Filippos Karapetis |
2015-12-23 | LAB: Move all the tile puzzle related functionality into its own class | Filippos Karapetis |
2015-12-23 | LAB: Move processroom functions to LabEngine | Strangerke |
2015-12-23 | LAB: Move map function to LabEngine class, some renaming | Strangerke |
2015-12-23 | LAB: Some refactoring and renaming in map.cpp | Strangerke |
2015-12-23 | LAB: Rename CloseDataPtr pointers, some refactoring | Strangerke |
2015-12-23 | LAB: Move saveRestoreGame() to saveload.cpp | Eugene Sandulenko |
2015-12-23 | LAB: Use a local buffer for moving tiles in the tile puzzle | Filippos Karapetis |
2015-12-23 | LAB: Code naming standards | Eugene Sandulenko |
2015-12-23 | LAB: Reduced dependency on processroom.h. Yay! | Eugene Sandulenko |
2015-12-23 | LAB: Optimized dependency on common headers | Eugene Sandulenko |
2015-12-23 | LAB: Reduced last reducable header: anim.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: interface.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: dispman.h, eventman.h | Eugene Sandulenko |
2015-12-23 | LAB: More header dependency redux | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: labsets.h, utils.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: savegame.h | Eugene Sandulenko |
2015-12-23 | LAB: Rename labfun.h to savegame.h | Eugene Sandulenko |
2015-12-23 | LAB: Moved direction defines to lab.h | Eugene Sandulenko |
2015-12-23 | LAB: More intra-header dependency reduction | Eugene Sandulenko |
2015-12-23 | LAB: Reduce header intra-dependency. Reduced image.h dependency | Eugene Sandulenko |
2015-12-23 | LAB: Reduce header dependency from music.h | Eugene Sandulenko |
2015-12-23 | LAB: Removed unnecessary includes | Eugene Sandulenko |
2015-12-23 | LAB: Rename graphics.* to dispman.* | Eugene Sandulenko |
2015-12-23 | LAB: Simplify the journal and map gadget handling | Filippos Karapetis |
2015-12-23 | LAB: Use // for comments | Strangerke |
2015-12-23 | LAB: Review spacing | Strangerke |
2015-12-23 | LAB: Merge parsetypes.h and parsefun.h into processroom.h | Filippos Karapetis |
2015-12-23 | LAB: Remove more extern variables | Strangerke |
2015-12-23 | LAB: Move utility functions to a separate class | Strangerke |
2015-12-23 | LAB: Change the gadget lists to use Common::List | Filippos Karapetis |
2015-12-23 | LAB: Move _rooms to LabEngine, some renaming | Strangerke |
2015-12-23 | LAB: Move fade functions to DisplayMan, some renaming | Strangerke |
2015-12-23 | LAB: Get rid of some global variables | Strangerke |
2015-12-23 | LAB: Move doNotes and doWestPaper to LabEngine, remove some useless defines | Strangerke |
2015-12-23 | LAB: Move more functions to DisplayMan | Strangerke |
2015-12-23 | LAB: Split the tile puzzle related functions into a separate file | Filippos Karapetis |
2015-12-23 | LAB: Make more functions member of LabEngine class | Strangerke |