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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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processroom.cpp
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2015-12-23
LAB: Simplify calls to initMusic()
Filippos Karapetis
2015-12-23
LAB: Get rid of _unstoppableSoundEffect
Filippos Karapetis
_loopSoundEffect is used for the exact same purpose
2015-12-23
LAB: Review Music declaration, some refactoring and renaming
Strangerke
2015-12-23
LAB: Get rid of getTime(), readBlock() and getRandom()
Filippos Karapetis
Also, simplify some time-related functions
2015-12-23
LAB: Move timing functions to the utility class
Strangerke
2015-12-23
LAB: Move processroom functions to LabEngine
Strangerke
2015-12-23
LAB: Rename CloseDataPtr pointers, some refactoring
Strangerke
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduced last reducable header: anim.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: More header dependency redux
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: labsets.h, utils.h
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Cleanup doGoForward()
Filippos Karapetis
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: Review spacing
Strangerke
2015-12-23
LAB: Merge parsetypes.h and parsefun.h into processroom.h
Filippos Karapetis
2015-12-23
LAB: Remove more extern variables
Strangerke
2015-12-23
LAB: remove some useless forward references and includes
Strangerke
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Fix spelling
Filippos Karapetis
2015-12-23
LAB: Clean up processArrow()
Filippos Karapetis
2015-12-23
LAB: Rename and clean up some of the scene transition code
Filippos Karapetis
2015-12-23
LAB: Rename parse types
Strangerke
2015-12-23
LAB: Move _rooms to LabEngine, some renaming
Strangerke
2015-12-23
LAB: Move readMusic to the Music class
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Rewrite picture handling and get rid of the memory manager
Filippos Karapetis
2015-12-23
LAB: Start working on a separate DisplayMan class
Strangerke
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: More renames and C++'ify
Eugene Sandulenko
2015-12-23
LAB: Merge room views into an array
Filippos Karapetis
2015-12-23
LAB: Move doActions() to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Moved CPtr to engine class
Eugene Sandulenko
2015-12-23
LAB: Renames and moved vars to classes
Eugene Sandulenko
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Renaming of Anim
Strangerke
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: Get rid of stddefines
Strangerke
2015-12-23
LAB: Renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Move RoomNum to main engine class
Strangerke
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Make _music a member of LabEngine instead of a global
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)
Strangerke
2015-12-23
LAB: Rename RoomData members
Strangerke
2015-12-23
LAB: Some rework related to the mouse code
Strangerke
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