Age | Commit message (Expand) | Author |
2015-12-23 | LAB: Reduced dependency on processroom.h. Yay! | Eugene Sandulenko |
2015-12-23 | LAB: Reduced last reducable header: anim.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: dispman.h, eventman.h | Eugene Sandulenko |
2015-12-23 | LAB: More header dependency redux | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: labsets.h, utils.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduce header dependency from music.h | Eugene Sandulenko |
2015-12-23 | LAB: Removed unnecessary includes | Eugene Sandulenko |
2015-12-23 | LAB: Cleanup doGoForward() | Filippos Karapetis |
2015-12-23 | LAB: Use // for comments | Strangerke |
2015-12-23 | LAB: Review spacing | Strangerke |
2015-12-23 | LAB: Merge parsetypes.h and parsefun.h into processroom.h | Filippos Karapetis |
2015-12-23 | LAB: Remove more extern variables | Strangerke |
2015-12-23 | LAB: remove some useless forward references and includes | Strangerke |
2015-12-23 | LAB: Move utility functions to a separate class | Strangerke |
2015-12-23 | LAB: Fix spelling | Filippos Karapetis |
2015-12-23 | LAB: Clean up processArrow() | Filippos Karapetis |
2015-12-23 | LAB: Rename and clean up some of the scene transition code | Filippos Karapetis |
2015-12-23 | LAB: Rename parse types | Strangerke |
2015-12-23 | LAB: Move _rooms to LabEngine, some renaming | Strangerke |
2015-12-23 | LAB: Move readMusic to the Music class | Strangerke |
2015-12-23 | LAB: Get rid of some global variables | Strangerke |
2015-12-23 | LAB: Move more functions to DisplayMan | Strangerke |
2015-12-23 | LAB: Rewrite picture handling and get rid of the memory manager | Filippos Karapetis |
2015-12-23 | LAB: Start working on a separate DisplayMan class | Strangerke |
2015-12-23 | LAB: Move inventory to LabEngine class | Eugene Sandulenko |
2015-12-23 | LAB: More renames and C++'ify | Eugene Sandulenko |
2015-12-23 | LAB: Merge room views into an array | Filippos Karapetis |
2015-12-23 | LAB: Move doActions() to LabEngine class | Eugene Sandulenko |
2015-12-23 | LAB: Moved CPtr to engine class | Eugene Sandulenko |
2015-12-23 | LAB: Renames and moved vars to classes | Eugene Sandulenko |
2015-12-23 | LAB: More renames | Eugene Sandulenko |
2015-12-23 | LAB: Some renaming, move a couple of variables to game engine | Strangerke |
2015-12-23 | LAB: Renaming of Anim | Strangerke |
2015-12-23 | LAB: Introduce the Anim class (WIP) | Strangerke |
2015-12-23 | LAB: Get rid of stddefines | Strangerke |
2015-12-23 | LAB: Renames in vga.cpp | Eugene Sandulenko |
2015-12-23 | LAB: Move RoomNum to main engine class | Strangerke |
2015-12-23 | LAB: Rename _music, delete it in engine destructor | Strangerke |
2015-12-23 | LAB: Make _music a member of LabEngine instead of a global | Strangerke |
2015-12-23 | LAB: Move the global variable g_resource to the main engine class | Strangerke |
2015-12-23 | LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP) | Strangerke |
2015-12-23 | LAB: Rename RoomData members | Strangerke |
2015-12-23 | LAB: Some rework related to the mouse code | Strangerke |
2015-12-23 | LAB: Check all the 'for' loops, reduce the scope of variable accordingly | Strangerke |
2015-12-23 | LAB: Fix several cppcheck errors | Strangerke |
2015-12-23 | LAB: Put vga.cpp into LabEngine class | Eugene Sandulenko |
2015-12-23 | LAB: get rid of timing.h | Eugene Sandulenko |
2015-12-23 | LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr | Filippos Karapetis |
2015-12-23 | LAB: Change the scene rule list to use a Common::List | Filippos Karapetis |
2015-12-23 | LAB: Remove unused code for the demo version | Filippos Karapetis |