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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lab
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resource.cpp
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2015-12-23
LAB: Verify the appropriate use of parenthesis in if statements
Strangerke
2015-12-23
LAB: Make the use of nullptr consistent through the engine
Strangerke
2015-12-23
LAB: Fix the coding style of a some if/else statements
Strangerke
2015-12-23
LAB: Reduced scope of a few more variables
Eugene Sandulenko
2015-12-23
LAB: Simplify the room doors array
Filippos Karapetis
2015-12-23
LAB: Remove some useless use of g_lab
Strangerke
2015-12-23
LAB: Rename CloseDataPtr pointers, some refactoring
Strangerke
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: More header dependency redux
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Replace some uses of malloc() with new
Filippos Karapetis
2015-12-23
LAB: Rename and clean up some of the scene transition code
Filippos Karapetis
2015-12-23
LAB: Move text functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Fix compilation
Eugene Sandulenko
2015-12-23
LAB: Rename parse types
Strangerke
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move _rooms to LabEngine, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Simplify file handling code
Filippos Karapetis
2015-12-23
LAB: Refactor the remaining functions in labfile.cpp
Filippos Karapetis
2015-12-23
LAB: Fix bug in getText()
Filippos Karapetis
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: openDataFile can also be used without checking for a file header
Filippos Karapetis
2015-12-23
LAB: Merge room views into an array
Filippos Karapetis
2015-12-23
LAB: Rename Image class members
Eugene Sandulenko
2015-12-23
LAB: Plug several font-related memory leaks. Some cleanup
Filippos Karapetis
2015-12-23
LAB: Move getText to the Resource class
Filippos Karapetis
Also, make getFont() error out when it can't find a font, and get rid of BigMsgFont
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Make _music a member of LabEngine instead of a global
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Add some feedback when a file isn't found
Strangerke
2015-12-23
LAB: Rename RoomData members
Strangerke
2015-12-23
LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr
Filippos Karapetis
2015-12-23
LAB: Change the scene rule list to use a Common::List
Filippos Karapetis
2015-12-23
LAB: Simplify readInitialConditions()
Filippos Karapetis
2015-12-23
LAB: Bugfixes to the Resource class
Filippos Karapetis
2015-12-23
LAB: Bugfixes to the Resource class
Filippos Karapetis
2015-12-15
LAB: Initial implementation of the Resource class
Filippos Karapetis
This will eventually replace all the other resource loading routines