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path: root/engines/lab/vga.cpp
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2015-12-23LAB: Some renaming and cleanupFilippos Karapetis
2015-12-23LAB: Cleanup of palette codeFilippos Karapetis
2015-12-23LAB: Renamed mouse.* to eventman.*Eugene Sandulenko
2015-12-23LAB: Moved bltBitMap to Image classEugene Sandulenko
2015-12-23LAB: Rename Image class membersEugene Sandulenko
2015-12-23LAB: Move functions related to keyboard events to EventStrangerke
2015-12-23LAB: Put Image into a separate class. Leaks memory for nowEugene Sandulenko
2015-12-23LAB: More renamesEugene Sandulenko
2015-12-23LAB: Get rid of stddefinesStrangerke
2015-12-23LAB: C++'ify vga.cppEugene Sandulenko
2015-12-23LAB: More renamesEugene Sandulenko
2015-12-23LAB: Renames in vga.cppEugene Sandulenko
2015-12-23LAB: Make consistent the type of pen numberStrangerke
2015-12-23LAB: Remove useless redirectionsStrangerke
2015-12-23LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)Strangerke
2015-12-23LAB: Some rework related to the mouse codeStrangerke
2015-12-23LAB: Fix several cppcheck errorsStrangerke
2015-12-23LAB: Put vga.cpp into LabEngine classEugene Sandulenko
2015-12-23LAB: More renames in vga.cppEugene Sandulenko
2015-12-23LAB: Further renaming of vga codeEugene Sandulenko
2015-12-23LAB: Started vga code refactoringEugene Sandulenko
2015-12-23LAB: CleanupEugene Sandulenko
2015-12-15LAB: Remove dead codeFilippos Karapetis
2015-12-15LAB: Move some static variables to the top. Some cleanupFilippos Karapetis
2015-12-15LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapperFilippos Karapetis
2015-12-15LAB: Use CamelCase, and simplify mouseHandler()Filippos Karapetis
2015-12-15LAB: Remove the unused setMode()/getMode() functionsFilippos Karapetis
2015-12-15LAB: Remove superfluous void function parametersFilippos Karapetis
2015-12-15LAB: Fix signed/unsigned comparison warningsFilippos Karapetis
2015-12-15LAB: CleanupEugene Sandulenko
2015-12-15LAB: Initial support for lowres modeEugene Sandulenko
2015-12-15LAB: CleanupEugene Sandulenko
2015-12-15LAB: Fix line endingsEugene Sandulenko
2015-12-15LAB: Kill storage.hEugene Sandulenko
2015-12-15LAB: Fix game paletteEugene Sandulenko
2015-12-15LAB: Added inputEugene Sandulenko
2015-12-15LAB: Further rendering pipeline fixesEugene Sandulenko
2015-12-15LAB: Started rendering pipelineEugene Sandulenko
2015-12-15LAB: Initial codeEugene Sandulenko