Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-15 | LAB: Implement getCurMemLabFile() | Filippos Karapetis | |
2015-12-15 | LAB: Remove unused mouse reset call | Filippos Karapetis | |
2015-12-15 | LAB: Remove multiple mouse coordinate variables | Filippos Karapetis | |
There is no real point in holding multiple location variables for the mouse cursor. One set of coordinates should be enough | |||
2015-12-15 | LAB: Further fixes to signed/unsigned comparisons and bool assignments | Filippos Karapetis | |
2015-12-15 | LAB: Change the "action" parameter of doActionRule to lowercase | Filippos Karapetis | |
This avoids a name clash with the Action struct | |||
2015-12-15 | LAB: Silence false positives about uninitialized variables | Filippos Karapetis | |
2015-12-15 | LAB: Add missing const qualifiers | Filippos Karapetis | |
2015-12-15 | LAB: Fix signed/unsigned comparison warnings | Filippos Karapetis | |
2015-12-15 | LAB: Fix regression | Eugene Sandulenko | |
2015-12-15 | LAB: Use OSystem for mouse drawing | Eugene Sandulenko | |
2015-12-15 | LAB: Fix regression | Eugene Sandulenko | |
2015-12-15 | LAB: Final fix for game variant detection | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Initial support for lowres mode | Eugene Sandulenko | |
2015-12-15 | LAB: propagate gamePlatform() | Eugene Sandulenko | |
2015-12-15 | LAB: Added detection for lowres DOS version | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Improved detection | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Fix line endings | Eugene Sandulenko | |
2015-12-15 | LAB: Objectify LabSets | Eugene Sandulenko | |
2015-12-15 | LAB: Started objectifying LargeSets | Eugene Sandulenko | |
2015-12-15 | LAB: Further cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Simplify stddefines.h | Eugene Sandulenko | |
2015-12-15 | LAB: Kill storage.h | Eugene Sandulenko | |
2015-12-15 | LAB: Cleanup | Eugene Sandulenko | |
2015-12-15 | LAB: Fix game palette | Eugene Sandulenko | |
2015-12-15 | LAB: fix input processing | Eugene Sandulenko | |
2015-12-15 | LAB: Added input | Eugene Sandulenko | |
2015-12-15 | LAB: Implement openFile(), first gfx output! | Eugene Sandulenko | |
2015-12-15 | LAB: Further rendering pipeline fixes | Eugene Sandulenko | |
2015-12-15 | LAB: Started rendering pipeline | Eugene Sandulenko | |
2015-12-15 | LAB: Fix compilation | Eugene Sandulenko | |
2015-12-15 | LAB: Initial code | Eugene Sandulenko | |