Age | Commit message (Collapse) | Author |
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We cannot accurately skip over compressed data as it is not know before decoding how much data will be used
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Entity class
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- Move entry-related functions to separate class
- Move enumeration to shared header and rename FlagType to SoundFlag
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- Add EntityCallData destructor to dispose of frames & Sequences
- Properly dispose of frames in Entities::resetSequences()
svn-id: r54270
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svn-id: r54201
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- Missing deallocation of queued frames in SceneManager
- Leaking functor on each call to entity setup functions
- Add SoundEntry destructor & better Entity cleanup
as reported by digitall
svn-id: r54196
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- Implement SaveLoad::writeEntry
- Implement missing saveLoadWithSerializer functions for all serialized classes & structs
- Add stub for SaveLoad::computePadding
svn-id: r53845
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svn-id: r53691
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svn-id: r53579
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