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2012-07-27LASTEXPRESS: Move RESET_ENTITY_STATE macro to entity.hJulien
2012-07-27LASTEXPRESS: Remove several TIME_CHECK* macrosJulien
2012-07-27LASTEXPRESS: Move Entity function declaration macros to entity.hJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_GOTO macroJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_PROC and UPDATE_PARAM_PROC_TIME macrosJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_CHECK macroJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM macroJulien
2012-07-27LASTEXPRESS: Replace TIME_CHECK_PLAYSOUND_UPDATEPOSITION macroJulien
2012-07-27LASTEXPRESS: Replace TIME_CHECK_CALLBACK_ACTION macroJulien
2012-07-27LASTEXPRESS: Remove use of function wrappers in shared entity functionsJulien
2012-07-27LASTEXPRESS: Move some macros to entity.hJulien
2012-07-19LASTEXPRESS: Fix variable shadowing and update commentsLittleboy
2012-07-16LASTEXPRESS: Replace TIME_CHECK_SAVEPOINT and TIME_CHECK_OBJECT macrosLittleboy
2012-07-16LASTEXPRESS: Replace 2 macros in Sophie entity implementationLittleboy
2012-07-16LASTEXPRESS: Remove LOADSCENE_FROM_POSITION macroLittleboy
2012-07-16LASTEXPRESS: Merge the two savegameBloodJacket functions into the base ↵Littleboy
Entity class
2012-07-16LASTEXPRESS: Move LOW_BYTE macro to helpers.hLittleboy
2012-07-16LASTEXPRESS: Replace SYNC_STRING macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace PLAY_STEAM macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace SAVEGAME_BLOOD_JACKET macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace COMPARTMENT_TO and COMPARTMENT_FROM_TO macrosLittleboy
2012-07-14LASTEXPRESS: Replace CALLBACK_ACTION macro by member functionLittleboy
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2011-11-07LASTEXPRESS: Fix typos in entity code (as reported by _sev)Littleboy
2011-11-03LASTEXPRESS: Fixed typo in code logicFilippos Karapetis
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound()
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-01-25LASTEXPRESS: Correct typos in Alexei logic and sound codeJulien Templier
svn-id: r55523
2011-01-25LASTEXPRESS: Fix typo in Francois logicJulien Templier
svn-id: r55512
2011-01-20LASTEXPRESS: Add macro for end of entities logic functionsJulien Templier
svn-id: r55343
2010-11-16LASTEXPRESS: Fix SequenceFrame leak in Entities codeJulien Templier
- Add EntityCallData destructor to dispose of frames & Sequences - Properly dispose of frames in Entities::resetSequences() svn-id: r54270
2010-11-11LASTEXPRESS: Use SAFE_DELETE for class variablesJulien Templier
svn-id: r54201
2010-11-11LASTEXPRESS: Fix more memory leaksJulien Templier
- Missing deallocation of queued frames in SceneManager - Leaking functor on each call to entity setup functions - Add SoundEntry destructor & better Entity cleanup as reported by digitall svn-id: r54196
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-10-27JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
svn-id: r53889
2010-10-27LASTEXPRESS: Add some missing casts and const qualifiersJulien Templier
svn-id: r53880
2010-10-26LASTEXPRESS: Fix GCC warningsJulien Templier
svn-id: r53850
2010-10-26LASTEXPRESS: More savegame workJulien Templier
- Implement SaveLoad::writeEntry - Implement missing saveLoadWithSerializer functions for all serialized classes & structs - Add stub for SaveLoad::computePadding svn-id: r53845
2010-10-26LASTEXPRESS: Make GameState::time of type TimeValueJulien Templier
svn-id: r53844
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
svn-id: r53738
2010-10-22LASTEXPRESS: Add missing casts, fix warnings and correct typosJulien Templier
svn-id: r53694