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path: root/engines/lastexpress/game/inventory.h
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2012-07-28LASTEXPRESS: Implement menu egg blinkingLittleboy
2012-07-14LASTEXPRESS: CleanupLittleboy
- Add missing initializer/destructors - Add some const modifiers - Remove some unneeded casts - Use enumeration values in switch constructs
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-02-09LASTEXPRESS: Add support for item highlight in inventory and scene restoreJulien Templier
- Properly show egg not highlighted by default - Fix GCC warning in drawItem() - Remove unused code svn-id: r55855
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
svn-id: r55848
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
- Rewrite menu icon part of Inventory::handleMouseEvent() - Add proper support for icon brightness - Add drawItem method in place of macro svn-id: r55846
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-10-26LASTEXPRESS: More savegame workJulien Templier
- Implement SaveLoad::writeEntry - Implement missing saveLoadWithSerializer functions for all serialized classes & structs - Add stub for SaveLoad::computePadding svn-id: r53845
2010-10-18LASTEXPRESS: Merge in the engine.Eugene Sandulenko
svn-id: r53579