Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-26 | LASTEXPRESS: multiple fixes in NPC logic | Evgeny Grechnikov | |
Checked the logic against the original game (to be precise, DOS English version from GOG, although I think AI logic has no significant differences with other versions). Fixed a *lot* of errors with varying visibility for the user. Also, save+exit+load sometimes resulted in memory corruption like ((EntityParametersSSII*)(new EntityParametersIIII))->param8 = 0; load operation did not restore the correct type of NPC logic context, the default one was used (which also has the smallest sizeof). Should be fixed now. Save+load is still unusable because it locks everybody waiting for kActionEndSound (the sound state is not restored), but, at least, it should not corrupt the memory. Hopefully. | |||
2014-06-16 | LASTEXPRESS: Update SavePoint::push/call interface and check for string ↵ | Littleboy | |
size. CID 1003261, 1003262 | |||
2014-02-18 | LASTEXPRESS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-08-27 | LASTEXPRESS: Remove unnecessary casts | Littleboy | |
2012-08-01 | LASTEXPRESS: Remove use of skip from savegame functions when loading | Littleboy | |
We cannot accurately skip over compressed data as it is not know before decoding how much data will be used | |||
2012-07-27 | LASTEXPRESS: More include re-organization | Littleboy | |
2012-07-14 | LASTEXPRESS: Remove duplicated include statements | Littleboy | |
2011-06-28 | LASTEXPRESS: Cleanup comments | Littleboy | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-10-27 | LASTEXPRESS: Rename variable to silence GCC warning | Torbjörn Andersson | |
svn-id: r53888 | |||
2010-10-19 | LASTEXPRESS: Fix some space formatting. | Jordi Vilalta Prat | |
svn-id: r53629 | |||
2010-10-18 | LASTEXPRESS: Merge in the engine. | Eugene Sandulenko | |
svn-id: r53579 |