Age | Commit message (Collapse) | Author |
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size. CID 1003261, 1003262
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Fix wrong call in
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The sequence loading helper should already check if the sequence is loaded and clean up the instance if not
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- Rename existing function to load the last saved game
- Remove loadgame debugger command
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- Check for valid stream in readValue/writeValue functions
- Properly initialize/clear members
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using it
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We cannot accurately skip over compressed data as it is not know before decoding how much data will be used
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- Disable savegame compression
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support
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- Add missing initializer/destructors
- Add some const modifiers
- Remove some unneeded casts
- Use enumeration values in switch constructs
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find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
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Entities::processFrame()
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