aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress/game
AgeCommit message (Collapse)Author
2012-08-27LASTEXPRESS: Implement more savegame loadingLittleboy
- Rename existing function to load the last saved game - Remove loadgame debugger command
2012-08-27LASTEXPRESS: Cleanup savegameLittleboy
- Check for valid stream in readValue/writeValue functions - Properly initialize/clear members
2012-08-27LASTEXPRESS: Remove unnecessary castsLittleboy
2012-08-27LASTEXPRESS: Remove some unreachable codeLittleboy
2012-08-27LASTEXPRESS: Add const modifiersLittleboy
2012-08-27LASTEXPRESS: Reduce header interdependencyLittleboy
2012-08-27LASTEXPRESS: Check for valid data in Beetle::invertDirection()Littleboy
2012-08-01LASTEXPRESS: Remove unused code and move functor definition to only file ↵Littleboy
using it
2012-08-01LASTEXPRESS: Remove use of skip from savegame functions when loadingLittleboy
We cannot accurately skip over compressed data as it is not know before decoding how much data will be used
2012-08-01LASTEXPRESS: Implement savegame read compressionLittleboy
2012-07-31LASTEXPRESS: Implement savegame write compressionLittleboy
2012-07-30LASTEXPRESS: Switch savegame reading to use new read methodLittleboy
- Disable savegame compression
2012-07-29LASTEXPRESS: Fix regression with Logic::resetState()Littleboy
2012-07-29LASTEXPRESS: Replace REDRAW_CURSOR macro by functionLittleboy
2012-07-29LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames ↵Littleboy
support
2012-07-28LASTEXPRESS: Implement menu egg blinkingLittleboy
2012-07-27LASTEXPRESS: Fix some formatting issuesLittleboy
2012-07-27LASTEXPRESS: Add menu-related warnings and turn some warnings into errorsLittleboy
2012-07-27LASTEXPRESS: Remove entity include in savepoint.hLittleboy
2012-07-27LASTEXPRESS: More include re-organizationLittleboy
2012-07-27LASTEXPRESS: Implement Logic::resetState()Julien
2012-07-27LASTEXPRESS: Reduce nesting in Entities::processEntity()Julien
2012-07-27LASTEXPRESS: Switch some warnings to debug console outputJulien
2012-07-16LASTEXPRESS: Replace INVERT_Y macroLittleboy
2012-07-16LASTEXPRESS: Replace INCREMENT_DIRECTION_COUNTER macroLittleboy
2012-07-16LASTEXPRESS: Remove strange castsLittleboy
2012-07-14LASTEXPRESS: CleanupLittleboy
- Add missing initializer/destructors - Add some const modifiers - Remove some unneeded casts - Use enumeration values in switch constructs
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2011-11-07LASTEXPRESS: Fix typos in shared game code (as reported by _sev)Littleboy
2011-11-03LASTEXPRESS: Fix read size parameter.Johannes Schickel
2011-11-02LASTEXPRESS: Fix incorrect read() callEugene Sandulenko
2011-09-19LASTEXPRESS: Small cleanup in Entities::processEntity() and ↵Littleboy
Entities::processFrame()
2011-07-08LASTEXPRESS: Prefix savegame filenames with "lastexpress"Littleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound()
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-25LASTEXPRESS: Give proper name to another sound struct memberEugene Sandulenko
2011-06-24LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry classLittleboy
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
2011-06-24LASTEXPRESS: Implement playLoopingSound()Eugene Sandulenko
In order for it to work properly, updateQueue() should be unstubbed.
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-03LASTEXPRESS: Remove unused variables.eriktorbjorn
2011-06-02LASTEXPRESS: Replace sprintf() usage with Common::String::format()Littleboy
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵Littleboy
buffer