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2014-06-16LASTEXPRESS: Fix potential out-of-bounds read. CID 1003992Littleboy
2014-06-16LASTEXPRESS: Replace useless checks by asserts. CID 1004086, 1004090Littleboy
2014-06-16LASTEXPRESS: Update SavePoint::push/call interface and check for string ↵Littleboy
size. CID 1003261, 1003262
2014-06-16LASTEXPRESS: Rename Server* classes to Waiter*Littleboy
2014-02-18LASTEXPRESS: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-10LASTEXPRESS: Update documentation for savegame formatLittleboy
2013-12-10LASTEXPRESS: Rename InventoryItem propertiesLittleboy
2013-12-10LASTEXPRESS: Rename Object propertiesLittleboy
2013-12-10LASTEXPRESS: Rename several action functionsLittleboy
2013-12-10LASTEXPRESS: Rename Anna logic functionsLittleboy
Fix wrong call in
2013-12-10LASTEXPRESS: Rename Abbot logic functionsLittleboy
2013-11-24LASTEXPRESS: Janitorial - Fix spacing errorsStrangerke
2013-10-12LASTEXPRESS: Redo d71b48 and use variable instead of commenting itEugene Sandulenko
2013-10-08LASTEXPRESS: Comment out unused variableEugene Sandulenko
2013-09-05LASTEXPRESS: Remove unneeded check for loaded sequence (CID1003911)Littleboy
The sequence loading helper should already check if the sequence is loaded and clean up the instance if not
2013-09-05LASTEXPRESS: Fix uninitialized scalar field (CID1002847)Littleboy
2012-08-27LASTEXPRESS: Implement more savegame loadingLittleboy
- Rename existing function to load the last saved game - Remove loadgame debugger command
2012-08-27LASTEXPRESS: Cleanup savegameLittleboy
- Check for valid stream in readValue/writeValue functions - Properly initialize/clear members
2012-08-27LASTEXPRESS: Remove unnecessary castsLittleboy
2012-08-27LASTEXPRESS: Remove some unreachable codeLittleboy
2012-08-27LASTEXPRESS: Add const modifiersLittleboy
2012-08-27LASTEXPRESS: Reduce header interdependencyLittleboy
2012-08-27LASTEXPRESS: Check for valid data in Beetle::invertDirection()Littleboy
2012-08-01LASTEXPRESS: Remove unused code and move functor definition to only file ↵Littleboy
using it
2012-08-01LASTEXPRESS: Remove use of skip from savegame functions when loadingLittleboy
We cannot accurately skip over compressed data as it is not know before decoding how much data will be used
2012-08-01LASTEXPRESS: Implement savegame read compressionLittleboy
2012-07-31LASTEXPRESS: Implement savegame write compressionLittleboy
2012-07-30LASTEXPRESS: Switch savegame reading to use new read methodLittleboy
- Disable savegame compression
2012-07-29LASTEXPRESS: Fix regression with Logic::resetState()Littleboy
2012-07-29LASTEXPRESS: Replace REDRAW_CURSOR macro by functionLittleboy
2012-07-29LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames ↵Littleboy
support
2012-07-28LASTEXPRESS: Implement menu egg blinkingLittleboy
2012-07-27LASTEXPRESS: Fix some formatting issuesLittleboy
2012-07-27LASTEXPRESS: Add menu-related warnings and turn some warnings into errorsLittleboy
2012-07-27LASTEXPRESS: Remove entity include in savepoint.hLittleboy
2012-07-27LASTEXPRESS: More include re-organizationLittleboy
2012-07-27LASTEXPRESS: Implement Logic::resetState()Julien
2012-07-27LASTEXPRESS: Reduce nesting in Entities::processEntity()Julien
2012-07-27LASTEXPRESS: Switch some warnings to debug console outputJulien
2012-07-16LASTEXPRESS: Replace INVERT_Y macroLittleboy
2012-07-16LASTEXPRESS: Replace INCREMENT_DIRECTION_COUNTER macroLittleboy
2012-07-16LASTEXPRESS: Remove strange castsLittleboy
2012-07-14LASTEXPRESS: CleanupLittleboy
- Add missing initializer/destructors - Add some const modifiers - Remove some unneeded casts - Use enumeration values in switch constructs
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2011-11-07LASTEXPRESS: Fix typos in shared game code (as reported by _sev)Littleboy
2011-11-03LASTEXPRESS: Fix read size parameter.Johannes Schickel
2011-11-02LASTEXPRESS: Fix incorrect read() callEugene Sandulenko
2011-09-19LASTEXPRESS: Small cleanup in Entities::processEntity() and ↵Littleboy
Entities::processFrame()
2011-07-08LASTEXPRESS: Prefix savegame filenames with "lastexpress"Littleboy