Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion | |
2011-04-24 | AUDIO: Cleanup MS IMA handling | Matthew Hoops | |
- Split The Last Express' ADPCM to the engine. Using the MS IMA routine was really a hack. - Fixed stereo MS IMA ADPCM, the old routine was completely wrong. | |||
2011-04-17 | LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format. | Johannes Schickel | |
This makes the code a bit more readable, thanks to fuzzie for pointing that out. | |||
2011-04-17 | LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ↵ | Johannes Schickel | |
a byte depth. I am not sure whether the engine really uses only surfaces with the exat same format as the screen. The engine maintainer should review this commit and fix it in case the surfaces use a different pixel format. | |||
2011-03-22 | LASTEXPRESS: Fix sound timer to only run every 17 milliseconds | Littleboy | |
2011-03-19 | LASTEXPRESS: Init volume levels on startup | dhewg | |
2011-02-09 | LASTEXPRESS: Add support for item highlight in inventory and scene restore | Julien Templier | |
- Properly show egg not highlighted by default - Fix GCC warning in drawItem() - Remove unused code svn-id: r55855 | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-02-09 | LASTEXPRESS: Implement proper Inventory::open() and Inventory::close() | Julien Templier | |
svn-id: r55848 | |||
2011-02-09 | LASTEXPRESS: Properly update cursor when hovering Egg and inventory items | Julien Templier | |
svn-id: r55847 | |||
2011-02-09 | LASTEXPRESS: Refactor inventory handling | Julien Templier | |
- Rewrite menu icon part of Inventory::handleMouseEvent() - Add proper support for icon brightness - Add drawItem method in place of macro svn-id: r55846 | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-01-26 | LASTEXPRESS: Add some more error handling to Savegame and Sound classes | Julien Templier | |
- Add some const modifiers where applicable - Add some missing casts svn-id: r55541 | |||
2011-01-25 | LASTEXPRESS: Fixed Memory Leak in Subtitles. | David Turner | |
Also, fixed minor uninitialised read in animation event polling. svn-id: r55524 | |||
2011-01-25 | LASTEXPRESS: Correct typos in Alexei logic and sound code | Julien Templier | |
svn-id: r55523 | |||
2011-01-25 | LASTEXPRESS: Fix accidental assignment in sound.cpp. | David Turner | |
Checked with Littleboy that this was not intentional. svn-id: r55520 | |||
2011-01-25 | LASTEXPRESS: Corrected format warning in state.h | David Turner | |
svn-id: r55519 | |||
2011-01-25 | LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as ↵ | Julien Templier | |
soon as a new sound is queued) svn-id: r55513 | |||
2011-01-25 | LASTEXPRESS: Fix typo in Francois logic | Julien Templier | |
svn-id: r55512 | |||
2011-01-25 | LASTEXPRESS: Add some subtitle support to Sound class | Julien Templier | |
svn-id: r55511 | |||
2011-01-24 | LASTEXPRESS: Add Italian release (and update file dates for German and ↵ | Julien Templier | |
Spanish releases) svn-id: r55500 | |||
2011-01-20 | LASTEXPRESS: Add macro for end of entities logic functions | Julien Templier | |
svn-id: r55343 | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-19 | LASTEXPRESS: Poll events when loading savegames to prevent freezing the ↵ | Julien Templier | |
application svn-id: r54368 | |||
2010-11-19 | LASTEXPRESS: Add missing queue reset in Entitites::resetSequences | Julien Templier | |
svn-id: r54367 | |||
2010-11-19 | LASTEXPRESS: Simplify current frame calculation in Animation::process | Julien Templier | |
(per Max suggestion) svn-id: r54366 | |||
2010-11-19 | ALL: Push down deps on stream.h from .h to .cpp files | Max Horn | |
svn-id: r54358 | |||
2010-11-19 | LASTEXPRESS: Include common/events.h instead of common/EventRecorder.h | Max Horn | |
svn-id: r54356 | |||
2010-11-17 | ENGINES: Change 'colour' to 'color' | Max Horn | |
Only changed this in engines where 'color' was/is already used almost exclusively svn-id: r54288 | |||
2010-11-16 | LASTEXPRESS: Fix SequenceFrame leak in Entities code | Julien Templier | |
- Add EntityCallData destructor to dispose of frames & Sequences - Properly dispose of frames in Entities::resetSequences() svn-id: r54270 | |||
2010-11-15 | LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound class | Julien Templier | |
svn-id: r54247 | |||
2010-11-15 | LASTEXPRESS: Fix frame leak in Entities::processFrame() | Julien Templier | |
When not keeping the previous frame, the current frame was overwritten. We now delete it before assigning a new value. svn-id: r54246 | |||
2010-11-15 | LASTEXPRESS: Update Animation::process() | Julien Templier | |
- Use Common::Rational to compute the current frame - Added check for _currentChunk != NULL - Add constructor to Chunk structure svn-id: r54245 | |||
2010-11-15 | LASTEXPRESS: Don't use NULL in arithmetic (silences a warning) | Matthew Hoops | |
svn-id: r54244 | |||
2010-11-15 | LASTEXPRESS: Protect sound queue accesses with mutex | Julien Templier | |
Sound entries were being streamed before the data was fully loaded and queue addition/removal could happen while the sound timer was going through the queue (reported by digitall). svn-id: r54241 | |||
2010-11-11 | LASTEXPRESS: Silence potential warnings about extra semicolons | Max Horn | |
svn-id: r54207 | |||
2010-11-11 | LASTEXPRESS: Remove superflous if check in SAFE_DELETE. | Johannes Schickel | |
svn-id: r54203 | |||
2010-11-11 | LASTEXPRESS: Use SAFE_DELETE for class variables | Julien Templier | |
svn-id: r54201 | |||
2010-11-11 | LASTEXPRESS: Fix more memory leaks | Julien Templier | |
- Missing deallocation of queued frames in SceneManager - Leaking functor on each call to entity setup functions - Add SoundEntry destructor & better Entity cleanup as reported by digitall svn-id: r54196 | |||
2010-11-11 | LASTEXPRESS: Fix some memory leaks | Julien Templier | |
- Reading past the end of file in SaveLoad::init - Missing deallocation of cache in SoundManager - Missing deallocation of coords in SceneHotspot - Missing deallocation of event handlers in LastExpressEngine::setEventHandlers - Missing deallocation of InSaveFile in SaveLoad::isSavegameValid - Missing deallocation of frames in Menu as reported by digitall svn-id: r54193 | |||
2010-11-07 | COMMON: Rename and tweak MD5 functions | Max Horn | |
* names now comply to our naming conventions * the function computeStreamMD5AsString which computes the MD5 as a hex string now returns it as a Common::String * add doxygen comments svn-id: r54121 | |||
2010-11-01 | GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings | Max Horn | |
svn-id: r54007 | |||
2010-11-01 | COMMON: Rename String::printf() to String::format() | Max Horn | |
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004 | |||
2010-10-30 | LASTEXPRESS: Use const_iterator to iterate over a const array | Max Horn | |
svn-id: r53967 | |||
2010-10-27 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
svn-id: r53889 | |||
2010-10-27 | LASTEXPRESS: Rename variable to silence GCC warning | Torbjörn Andersson | |
svn-id: r53888 | |||
2010-10-27 | LASTEXPRESS: Use Common::Rational when adjusting menu clock | Julien Templier | |
Also fix the wrong check that set the time directly to the target time svn-id: r53885 | |||
2010-10-27 | LASTEXPRESS: Hide menu elements after a game has been loaded | Julien Templier | |
svn-id: r53884 |