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AgeCommit message (Expand)Author
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-24AUDIO: Cleanup MS IMA handlingMatthew Hoops
2011-04-17LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format.Johannes Schickel
2011-04-17LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ...Johannes Schickel
2011-03-22LASTEXPRESS: Fix sound timer to only run every 17 millisecondsLittleboy
2011-03-19LASTEXPRESS: Init volume levels on startupdhewg
2011-02-09LASTEXPRESS: Add support for item highlight in inventory and scene restoreJulien Templier
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-01-26LASTEXPRESS: Add some more error handling to Savegame and Sound classesJulien Templier
2011-01-25LASTEXPRESS: Fixed Memory Leak in Subtitles.David Turner
2011-01-25LASTEXPRESS: Correct typos in Alexei logic and sound codeJulien Templier
2011-01-25LASTEXPRESS: Fix accidental assignment in sound.cpp.David Turner
2011-01-25LASTEXPRESS: Corrected format warning in state.hDavid Turner
2011-01-25LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as s...Julien Templier
2011-01-25LASTEXPRESS: Fix typo in Francois logicJulien Templier
2011-01-25LASTEXPRESS: Add some subtitle support to Sound classJulien Templier
2011-01-24LASTEXPRESS: Add Italian release (and update file dates for German and Spanis...Julien Templier
2011-01-20LASTEXPRESS: Add macro for end of entities logic functionsJulien Templier
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-19LASTEXPRESS: Poll events when loading savegames to prevent freezing the appli...Julien Templier
2010-11-19LASTEXPRESS: Add missing queue reset in Entitites::resetSequencesJulien Templier
2010-11-19LASTEXPRESS: Simplify current frame calculation in Animation::processJulien Templier
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
2010-11-19LASTEXPRESS: Include common/events.h instead of common/EventRecorder.hMax Horn
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
2010-11-16LASTEXPRESS: Fix SequenceFrame leak in Entities codeJulien Templier
2010-11-15LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound classJulien Templier
2010-11-15LASTEXPRESS: Fix frame leak in Entities::processFrame()Julien Templier
2010-11-15LASTEXPRESS: Update Animation::process()Julien Templier
2010-11-15LASTEXPRESS: Don't use NULL in arithmetic (silences a warning)Matthew Hoops
2010-11-15LASTEXPRESS: Protect sound queue accesses with mutexJulien Templier
2010-11-11LASTEXPRESS: Silence potential warnings about extra semicolonsMax Horn
2010-11-11LASTEXPRESS: Remove superflous if check in SAFE_DELETE.Johannes Schickel
2010-11-11LASTEXPRESS: Use SAFE_DELETE for class variablesJulien Templier
2010-11-11LASTEXPRESS: Fix more memory leaksJulien Templier
2010-11-11LASTEXPRESS: Fix some memory leaksJulien Templier
2010-11-07COMMON: Rename and tweak MD5 functionsMax Horn
2010-11-01GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warningsMax Horn
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
2010-10-30LASTEXPRESS: Use const_iterator to iterate over a const arrayMax Horn
2010-10-27JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2010-10-27LASTEXPRESS: Rename variable to silence GCC warningTorbjörn Andersson
2010-10-27LASTEXPRESS: Use Common::Rational when adjusting menu clockJulien Templier
2010-10-27LASTEXPRESS: Hide menu elements after a game has been loadedJulien Templier
2010-10-27LASTEXPRESS: Implement game loading (last save entry only)Julien Templier
2010-10-27LASTEXPRESS: Do not try to show intro when loading a gameJulien Templier