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AgeCommit message (Expand)Author
2012-07-27LASTEXPRESS: Merge the remaining macros in entity_intern.h into entity.hJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_1 macroJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_3 macroJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_2 macroJulien
2012-07-27LASTEXPRESS: Move RESET_ENTITY_STATE macro to entity.hJulien
2012-07-27LASTEXPRESS: Reduce nesting in Entities::processEntity()Julien
2012-07-27LASTEXPRESS: Switch some warnings to debug console outputJulien
2012-07-27LASTEXPRESS: Remove several TIME_CHECK* macrosJulien
2012-07-27LASTEXPRESS: Move Entity function declaration macros to entity.hJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_GOTO macroJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_PROC and UPDATE_PARAM_PROC_TIME macrosJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_CHECK macroJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM macroJulien
2012-07-27LASTEXPRESS: Replace TIME_CHECK_PLAYSOUND_UPDATEPOSITION macroJulien
2012-07-27LASTEXPRESS: Replace TIME_CHECK_CALLBACK_ACTION macroJulien
2012-07-27LASTEXPRESS: Remove use of function wrappers in shared entity functionsJulien
2012-07-27LASTEXPRESS: Move some macros to entity.hJulien
2012-07-19LASTEXPRESS: Fix variable shadowing and update commentsLittleboy
2012-07-16LASTEXPRESS: Replace TIME_CHECK_SAVEPOINT and TIME_CHECK_OBJECT macrosLittleboy
2012-07-16LASTEXPRESS: Use filter 16 as default filter for NIS animationsLittleboy
2012-07-16LASTEXPRESS: Replace INVERT_Y macroLittleboy
2012-07-16LASTEXPRESS: Replace INCREMENT_DIRECTION_COUNTER macroLittleboy
2012-07-16LASTEXPRESS: Replace 2 macros in Sophie entity implementationLittleboy
2012-07-16LASTEXPRESS: Remove LOADSCENE_FROM_POSITION macroLittleboy
2012-07-16LASTEXPRESS: Merge the two savegameBloodJacket functions into the base Entity...Littleboy
2012-07-16LASTEXPRESS: Move LOW_BYTE macro to helpers.hLittleboy
2012-07-16LASTEXPRESS: Replace SYNC_STRING macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace PLAY_STEAM macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace SAVEGAME_BLOOD_JACKET macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace COMPARTMENT_TO and COMPARTMENT_FROM_TO macrosLittleboy
2012-07-16LASTEXPRESS: Comment unused variableLittleboy
2012-07-16LASTEXPRESS: Remove strange castsLittleboy
2012-07-14LASTEXPRESS: Replace CALLBACK_ACTION macro by member functionLittleboy
2012-07-14LASTEXPRESS: Fix sound in animated sequencesLittleboy
2012-07-14LASTEXPRESS: CleanupLittleboy
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2012-06-16LASTEXPRESS: Get rid of casts on CursorManager::replaceCursor calls.Johannes Schickel
2012-06-16LASTEXPRESS: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...Johannes Schickel
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2011-12-13COMMON: Make more members of Archive constant.Andrea Corna
2011-11-21ALL: Remove unnecessary forward declarations.Christoph Mallon
2011-11-07LASTEXPRESS: Fix typos in shared game code (as reported by _sev)Littleboy
2011-11-07LASTEXPRESS: Fix typos in entity code (as reported by _sev)Littleboy
2011-11-03LASTEXPRESS: Fixed typo in code logicFilippos Karapetis
2011-11-03LASTEXPRESS: Fix read size parameter.Johannes Schickel
2011-11-02LASTEXPRESS: Fix incorrect read() callEugene Sandulenko
2011-10-24LASTEXPRESS: Add GUIO_NOASPECT to Last ExpressStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko