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path: root/engines/lilliput/lilliput.h
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2018-03-28LILLIPUT: Improved getValue2 decompilationsylvaintv
+ some renaming
2018-03-28LILLIPUT: Add one core function, some renamingStrangerke
2018-03-28LILLIPUT: Some renamingStrangerke
2018-03-28LILLIPUT: Add sprite mirroring to fix display of characters looking leftStrangerke
2018-03-28LILLIPUT: Small changesylvaintv
2018-03-28LILLIPUT: Fix a bug on 16675Strangerke
2018-03-28LILLIPUT: fix (?) a couple of things in 16626, implement several core functionsStrangerke
2018-03-28LILLIPUT: Implement some more opcodesStrangerke
2018-03-28LILLIPUT: Split palette functions, implement some core functionsStrangerke
2018-03-28LILLIPUT: Implement some functions related to string displayStrangerke
2018-03-28LILLIPUT: Several opcodes & renamingsylvaintv
Rename character related variables
2018-03-28LILLIPUT: Replace MemoryReadStream by a custom read/write streamStrangerke
2018-03-28LILLIPUT: Implements Load Map opcodesylvaintv
Loads graphics, fade out/in, display points
2018-03-28LILLIPUT: Some renaming, implement a couple of functionsStrangerke
2018-03-28LILLIPUT: Implement 4 more opcodesStrangerke
2018-03-28LILLIPUT: Small fixes and renamingsylvaintv
Renamed variables about character positions Fixed heroism display
2018-03-28LILLIPUT: Character renderingsylvaintv
Characters are now rendered (no animation yet though)
2018-03-28LILLIPUT: Implement some more functionsStrangerke
2018-03-28LILLIPUT: Implements displayFunction18sylvaintv
Draw characters (men or men2)
2018-03-28LILLIPUT: Implements character display on mapsylvaintv
Draw and restore points
2018-03-28LILLIPUT: Implement some more core functionsStrangerke
2018-03-28LILLIPUT: Implementation of sub16CA0sylvaintv
Big sub16CA0 function implementation
2018-03-28LILLIPUT: Small additionssylvaintv
Small implementations of the int8 functions
2018-03-28LILLIPUT: Add display heroism barStrangerke
2018-03-28LILLIPUT: Fix a couple of check errors in sub16626, implement some more more ↵Strangerke
core functions
2018-03-28LILLIPUT: Fix display string functions, some renamingStrangerke
2018-03-28LILLIPUT: Add display string, accelerate fading to 50HkzStrangerke
2018-03-28LILLIPUT: Implement some more functionsStrangerke
2018-03-28LILLIPUT: Put sound stubs in a separated classStrangerke
2018-03-28LILLIPUT: Implement some more parts of "int 8"Strangerke
2018-03-28LILLIPUT: Int8 called every 20mssylvaintv
Makes also the title stars work
2018-03-28LILLIPUT: Start implementing engine update (int 8 replacement in the original)Strangerke
The screen now moves to the point expected in intro
2018-03-28LILLIPUT: Implement two more display functionsStrangerke
2018-03-28LILLIPUT: Some more display functionsStrangerke
2018-03-28LILLIPUT: Implement display function 6, start implementing display function 12.Strangerke
Background is now displayed properly
2018-03-28LILLIPUT: Implement display function 2. This fixes mouse displayStrangerke
2018-03-28LILLIPUT: Fix bug in previous commit, implement one more display functionStrangerke
2018-03-28LILLIPUT: start implementing display functionsStrangerke
2018-03-28LILLIPUT: Implement opcodes used by game scripts 3 and 4Strangerke
2018-03-28LILLIPUT: Start game scriptsStrangerke
2018-03-28LILLIPUT: Add preliminar menu support and main loopStrangerke
2018-03-28LILLIPUT: Modify event pollingStrangerke
2018-03-28LILLIPUT: Add preliminar mouse handlerStrangerke
2018-03-28LILLIPUT: Partially implement displayVGAFile(). Title is now displayedStrangerke
2018-03-28LILLIPUT: Add default palette, and palette fixup (thanks to SylvainTV for ↵Strangerke
the help)
2018-03-28LILLIPUT: Implement 4 more opcodesStrangerke
2018-03-28LILLIPUT: Implement a couple of other opcodes, add proper debugcStrangerke
2018-03-28LILLIPUT: Fix a couple of bugs in handleOpcode()Strangerke
2018-03-28LILLIPUT: Implement OC_sub184F5, modify struct18560Strangerke
2018-03-28LILLIPUT: Start implementing some functionsStrangerke