Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-29 | LILLIPUT: Minor Sound Function Name Change For Consistency. | D G Turner | |
This has no functional change, but improves the consistency with the renamed stopSound() function. Also, minor fixes for formatting, removal of redundant comments and code in sound class. | |||
2018-07-29 | LILLIPUT: Fix Compiler Warning About Hiding Overloaded Virtual. | D G Turner | |
2018-07-29 | LILLIPUT: Remove Unused Engine Pointer from Sound Class. | D G Turner | |
Since this was unused, it was causing various compiler warnings of the set-but-not-used type. If it is needed later, this code can be restored. | |||
2018-04-26 | LILLIPUT: Implement play / music | Strangerke | |
2018-04-19 | LILLIPUT: Fix second compression method in MUS extraction code | Strangerke | |
2018-04-18 | LILLIPUT: Add code to load & decompress MUS file | Strangerke | |
2018-04-16 | LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some more ↵ | Strangerke | |
renaming | |||
2018-03-28 | LILLIPUT: Fix bug in sub167EF | Strangerke | |
2018-03-28 | LILLIPUT: Some more renaming | Strangerke | |
2018-03-28 | LILLIPUT: Rename debug channel in order to doublecheck all function, some ↵ | Strangerke | |
more renaming and bugfixing, fix some GCC warnings | |||
2018-03-28 | LILLIPUT: Put sound stubs in a separated class | Strangerke | |