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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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lure
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animseq.cpp
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Author
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-01-31
Disable GMM Save/Loading when a cut-scene is playing
Paul Gilbert
2008-09-01
Merging more of the GSoC 2008 RTL branch: LURE
Max Horn
2008-07-16
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...
Christopher Page
2008-07-15
Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...
Christopher Page
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-01
Extended animation class to handle EGA animations
Paul Gilbert
2007-12-16
Changed delay method to not break when a modifier key is pressed
Paul Gilbert
2007-11-18
Cleaned up animation player and added support for a set of sounds to be playe...
Paul Gilbert
2007-09-16
Tweaked animation frame delay to better match original game
Paul Gilbert
2007-08-25
Bugfix to prevent animations nuking the GUI element palette entries
Paul Gilbert
2007-06-23
Converted LURE code to use KEYCODEs
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn