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path: root/engines/lure/animseq.cpp
AgeCommit message (Expand)Author
2007-12-16Changed delay method to not break when a modifier key is pressedPaul Gilbert
2007-11-18Cleaned up animation player and added support for a set of sounds to be playe...Paul Gilbert
2007-09-16Tweaked animation frame delay to better match original gamePaul Gilbert
2007-08-25Bugfix to prevent animations nuking the GUI element palette entriesPaul Gilbert
2007-06-23Converted LURE code to use KEYCODEsMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn