aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/animseq.cpp
AgeCommit message (Collapse)Author
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2008-01-01Extended animation class to handle EGA animationsPaul Gilbert
svn-id: r30113
2007-12-16Changed delay method to not break when a modifier key is pressedPaul Gilbert
svn-id: r29870
2007-11-18Cleaned up animation player and added support for a set of sounds to be ↵Paul Gilbert
played during an animation svn-id: r29547
2007-09-16Tweaked animation frame delay to better match original gamePaul Gilbert
svn-id: r28915
2007-08-25Bugfix to prevent animations nuking the GUI element palette entriesPaul Gilbert
svn-id: r28713
2007-06-23Converted LURE code to use KEYCODEsMax Horn
svn-id: r27668
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582