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path: root/engines/lure/decode.cpp
AgeCommit message (Collapse)Author
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-12-31Bugfix to data position start in vga decoder, and made ega/vga decoder ↵Paul Gilbert
methods public visibility svn-id: r30104
2007-12-31Added support for decoding EGA screensPaul Gilbert
svn-id: r30096
2007-12-01Fix for Valgrind warning - at least one animation read a single byte beyond ↵Paul Gilbert
the end of the source data just prior to finishing decompression svn-id: r29678
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-13Changed temp variable from byte to word to fix decoding of some animation ↵Paul Gilbert
resources svn-id: r21254
2006-02-19Updated memory set method call to new namePaul Gilbert
svn-id: r20766
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582