Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis | |
svn-id: r44311 | |||
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls ↵ | Filippos Karapetis | |
to shouldQuit()), to minimize places where LureEngine is referenced svn-id: r44290 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: LURE | Max Horn | |
svn-id: r34251 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-15 | Reverted some incorrect changes and fixed sound settings issues for LURE. ↵ | Christopher Page | |
Fixed issues with quitting and calling GMM during intro sequences in LURE. Added a KEYCODE_MAINMENU in common/keyboard.h for the GMM. svn-id: r33081 | |||
2008-07-10 | Lure works with the new GMM implementation | Christopher Page | |
svn-id: r32996 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2008-01-05 | Brought waitForPress into line with other similar methods to not register ↵ | Paul Gilbert | |
control characters svn-id: r30231 | |||
2007-12-29 | Added access property for middle mouse button | Paul Gilbert | |
svn-id: r30069 | |||
2007-12-16 | Changed interruptableDelay method to not break when a modifier key is pressed | Paul Gilbert | |
svn-id: r29871 | |||
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ↵ | Paul Gilbert | |
get processed svn-id: r29576 | |||
2007-09-23 | Split up the interruptableDelay method into two methods, making the version ↵ | Paul Gilbert | |
in events.cpp more generic svn-id: r29070 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert | |
svn-id: r27606 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2006-10-02 | Added methods for push/pop cursors | Paul Gilbert | |
svn-id: r24069 | |||
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson | |
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639 | |||
2006-03-13 | Fix a valgrind warning | Travis Howell | |
svn-id: r21260 | |||
2006-02-26 | Cleaned up my earlier "delay in busy-wait loop" commit, and added a similar | Torbjörn Andersson | |
delay to PopupMenu::Show(). svn-id: r20914 | |||
2006-02-26 | Added delays to the waitForRelease() and waitForPress() busy-wait loops. | Torbjörn Andersson | |
svn-id: r20912 | |||
2006-02-19 | Converted mouse and events classes to use new getReference style | Paul Gilbert | |
svn-id: r20767 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |