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path: root/engines/lure/events.cpp
AgeCommit message (Expand)Author
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-15Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...Christopher Page
2008-07-10Lure works with the new GMM implementationChristopher Page
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-05Brought waitForPress into line with other similar methods to not register con...Paul Gilbert
2007-12-29Added access property for middle mouse buttonPaul Gilbert
2007-12-16Changed interruptableDelay method to not break when a modifier key is pressedPaul Gilbert
2007-11-20Changed calls to pollEvent to be in while loops to ensure all pending events ...Paul Gilbert
2007-09-23Split up the interruptableDelay method into two methods, making the version i...Paul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-03-17Got rid of Lure::SystemMax Horn
2006-10-02Added methods for push/pop cursorsPaul Gilbert
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-03-13Fix a valgrind warningTravis Howell
2006-02-26Cleaned up my earlier "delay in busy-wait loop" commit, and added a similarTorbjörn Andersson
2006-02-26Added delays to the waitForRelease() and waitForPress() busy-wait loops.Torbjörn Andersson
2006-02-19Converted mouse and events classes to use new getReference stylePaul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn