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path: root/engines/lure/fights.h
AgeCommit message (Collapse)Author
2014-02-18LURE: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal ↵Arnaud Boutonné
property paragraph) svn-id: r47489
2009-08-24Switched LURE to use a single central RandomSource instance, instead of ↵Johannes Schickel
(sometimes) creating a new RandomSource every function call. svn-id: r43715
2008-01-12Removed old copyright 2005-2006 line from several files so that their ↵Paul Gilbert
headers are consistant with the other files svn-id: r30433
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-12-03Reworked the fight loop and event handling so fights run at the same speed ↵Paul Gilbert
as in the original game svn-id: r29709
2007-11-17Bugfixes to the fighting animations and proper reset of fight data between ↵Paul Gilbert
save sessions svn-id: r29526
2007-06-22Initial commitPaul Gilbert
svn-id: r27604