Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of ↵ | Johannes Schickel | |
(sometimes) creating a new RandomSource every function call. svn-id: r43715 | |||
2008-01-12 | Removed old copyright 2005-2006 line from several files so that their ↵ | Paul Gilbert | |
headers are consistant with the other files svn-id: r30433 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-03 | Reworked the fight loop and event handling so fights run at the same speed ↵ | Paul Gilbert | |
as in the original game svn-id: r29709 | |||
2007-11-17 | Bugfixes to the fighting animations and proper reset of fight data between ↵ | Paul Gilbert | |
save sessions svn-id: r29526 | |||
2007-06-22 | Initial commit | Paul Gilbert | |
svn-id: r27604 |