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path: root/engines/lure/hotspots.cpp
AgeCommit message (Collapse)Author
2006-05-08Changed abs() to ABS()Torbjörn Andersson
svn-id: r22389
2006-04-29Enhanced hotspot action so that the player will properly walk to a hotspot ↵Paul Gilbert
before performing an action svn-id: r22209
2006-04-11Fix warning.Eugene Sandulenko
svn-id: r21810
2006-04-11Changed max() to MAX(). This fixes compilation for me.Torbjörn Andersson
svn-id: r21786
2006-04-11Added proper path finding code for rooms, as well as miscellaneous support ↵Paul Gilbert
methods svn-id: r21784
2006-03-13Fix to remove warning on validating frame offsets in animation decoderPaul Gilbert
svn-id: r21257
2006-03-13Add proper handling for animations with frame offset tables during decodingPaul Gilbert
svn-id: r21255
2006-02-19Added basic support for conversations, as well as reworking the Hotspot ↵Paul Gilbert
class to allowing for non-hotspot animations like the floating talk icon during conversations svn-id: r20768
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582