Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-07 | Reworked the talk dialog system to properly handle destination character and ↵ | Paul Gilbert | |
active item Id. Also completed ASK action handler svn-id: r23694 | |||
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson | |
svn-id: r23584 | |||
2006-07-08 | Rewrote the talk handling code | Paul Gilbert | |
Added lots of debugging information Partial support for characters bumping into each other Player/NPC action handling generally improved Added hard-coding for variable width frame animation of Ratpouch being released Basic support for Ratpouch wondering around svn-id: r23416 | |||
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ↵ | Paul Gilbert | |
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731 | |||
2006-05-23 | Reworked the DISPATCH current action to support NPC schedules like the ↵ | Paul Gilbert | |
original game does. Additionally added basic implementation of necessary support routines svn-id: r22582 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-11 | Added proper path finding code for rooms, as well as miscellaneous support ↵ | Paul Gilbert | |
methods svn-id: r21784 | |||
2006-02-19 | Added basic support for conversations, as well as reworking the Hotspot ↵ | Paul Gilbert | |
class to allowing for non-hotspot animations like the floating talk icon during conversations svn-id: r20768 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |