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path: root/engines/lure/luredefs.h
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2006-08-07Incremented required data file versionPaul Gilbert
svn-id: r23696
2006-07-30Added constants for known hotspot flags, and added line to flag hotspots ↵Paul Gilbert
that have been highlighted with the cursor svn-id: r23630
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
svn-id: r23584
2006-07-23Added extra hotspot flags bytes needed for asking Ratpouch for an object, ↵Paul Gilbert
and changed differing word read macros to use a single standard svn-id: r23579
2006-07-08Incremented lure.dat version and added new constants for debugging, tick ↵Paul Gilbert
methods, and hotspots svn-id: r23412
2006-06-03Bugfix to properly detect the end of the indexed room hotspot listPaul Gilbert
svn-id: r22852
2006-05-23Added new resource entries for NPC schedules, the Skorl catching animation, ↵Paul Gilbert
and miscellaneous svn-id: r22579
2006-04-30Incremented required lure.dat versionPaul Gilbert
svn-id: r22236
2006-04-29Changed resource Id constants, added a few more general constants, and ↵Paul Gilbert
slightly increased game speed svn-id: r22207
2006-04-11Added new resources for pathfinding and new resourcesPaul Gilbert
svn-id: r21781
2006-03-13Add proper handling for animations with frame offset tables during decodingPaul Gilbert
svn-id: r21255
2006-03-09Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language member ↵Max Horn
variable; added (commented out) entries for the german and french lure svn-id: r21168
2006-02-19Added new definitions used by the conversation subsystemPaul Gilbert
svn-id: r20759
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582