Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-03-10 | LURE: Use the mouse pointer for menus on the Wii | Damien | |
Without this, this game is almost unplayable, since the scrolling menus respond to the slightest tilt of the Wiimote, typically scrolling from the top straight to the bottom. Using a mouse pointer in the menus is much easier. | |||
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-06-05 | LURE: Use correct deallocator, CID 1004041 | Torbjörn Andersson | |
The memory was allocated with Memory::alloc(), so it should be freed with Memory::dealloc(), not delete. | |||
2013-06-01 | LURE: Add missing va_end() | Torbjörn Andersson | |
CID 1002106 | |||
2013-02-17 | LURE: Fix bug #3604370 - ANDROID menus clickable | vyadh | |
LURE: Fix bug #3604370 - "LURE: ANDROID, Action item scrolling too sensitive" | |||
2012-03-13 | JANITORIAL: Simply use *x instead of *x.get() on smart pointers. | Christoph Mallon | |
2011-12-08 | LURE: Reduce usage of 'goto'. | D G Turner | |
Have refrained from changing the usage of 'goto' in the PictureDecoder class (decode.cpp) for the time being, as this class is using these in pseudo-x86 code which is complex and should be replaced anyway. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-19 | LURE: Enabled clickable menus for WebOS. | Klaus Reimer | |
2011-04-14 | ALL: colour -> color | Max Horn | |
2010-12-03 | LURE : Fix for ID: 3030143 Unexpected game cursor behavior. Always refresh ↵ | Lars Persson | |
menu and screen when mouse is moved. svn-id: r54747 | |||
2010-11-14 | LURE: Fix for Valgrind identified memory leaks | Paul Gilbert | |
svn-id: r54236 | |||
2010-03-27 | Corrected deallocated of menu data reported by Valgrind | Paul Gilbert | |
svn-id: r48412 | |||
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn | |
svn-id: r47396 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis | |
svn-id: r44311 | |||
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls ↵ | Filippos Karapetis | |
to shouldQuit()), to minimize places where LureEngine is referenced svn-id: r44290 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-07-10 | Lure works with the new GMM implementation | Christopher Page | |
svn-id: r32996 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-05-28 | LURE: Fixed some memory leaks when returning to the launcher from the LURE ↵ | Christopher Page | |
engine svn-id: r32357 | |||
2008-04-06 | Replaced ManagedList with Common::SharedPtr in the rest of the lure engine | Filippos Karapetis | |
svn-id: r31420 | |||
2008-01-29 | clibable menus for symbian | Lars Persson | |
svn-id: r30706 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-09 | Fixed popup menu height so bottom action doesn't partially overlap the ↵ | Paul Gilbert | |
bottom border svn-id: r30346 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2008-01-05 | Fix for popup menus to work in EGA mode | Paul Gilbert | |
svn-id: r30234 | |||
2008-01-05 | Added support for the EGA style menu | Paul Gilbert | |
svn-id: r30228 | |||
2007-12-29 | Added support for using scroll wheel for making selections in the ↵ | Paul Gilbert | |
Save/Restore dialog and action lists svn-id: r30070 | |||
2007-12-29 | Added mouse scrolling support to action menus and the save/restore dialog | Paul Gilbert | |
svn-id: r30065 | |||
2007-12-16 | adding clickable menu functionality, which is very good to have on devices ↵ | Kostas Nakos | |
with fixed/cumbersome/synthesized left and right click events (wince, palmos, ...) svn-id: r29883 | |||
2007-11-28 | Added detection of Spanish version | Paul Gilbert | |
svn-id: r29654 | |||
2007-11-22 | Fixed menu data for German version | Paul Gilbert | |
svn-id: r29602 | |||
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ↵ | Paul Gilbert | |
get processed svn-id: r29576 | |||
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert | |
svn-id: r29144 | |||
2007-09-30 | Added cross-language handling for the top menu | Paul Gilbert | |
svn-id: r29136 | |||
2007-09-23 | Indentation. | Torbjörn Andersson | |
svn-id: r29057 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn | |
svn-id: r27668 | |||
2007-06-22 | Changed more code to use Common::KEYCODE_ enum | Max Horn | |
svn-id: r27624 | |||
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert | |
svn-id: r27606 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-15 | Bugfix to restore the correct part of the screen when the menu changes | Paul Gilbert | |
svn-id: r26486 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2007-02-01 | Used Fingolfin's workaround for a bogus (?) warning produced by some versions | Torbjörn Andersson | |
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327 | |||
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert | |
svn-id: r24070 | |||
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert | |
svn-id: r23831 |