Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-03 | LURE : Fix for ID: 3030143 Unexpected game cursor behavior. Always refresh ↵ | Lars Persson | |
menu and screen when mouse is moved. svn-id: r54747 | |||
2010-11-14 | LURE: Fix for Valgrind identified memory leaks | Paul Gilbert | |
svn-id: r54236 | |||
2010-03-27 | Corrected deallocated of menu data reported by Valgrind | Paul Gilbert | |
svn-id: r48412 | |||
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn | |
svn-id: r47396 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis | |
svn-id: r44311 | |||
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls ↵ | Filippos Karapetis | |
to shouldQuit()), to minimize places where LureEngine is referenced svn-id: r44290 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-07-10 | Lure works with the new GMM implementation | Christopher Page | |
svn-id: r32996 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-05-28 | LURE: Fixed some memory leaks when returning to the launcher from the LURE ↵ | Christopher Page | |
engine svn-id: r32357 | |||
2008-04-06 | Replaced ManagedList with Common::SharedPtr in the rest of the lure engine | Filippos Karapetis | |
svn-id: r31420 | |||
2008-01-29 | clibable menus for symbian | Lars Persson | |
svn-id: r30706 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-09 | Fixed popup menu height so bottom action doesn't partially overlap the ↵ | Paul Gilbert | |
bottom border svn-id: r30346 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2008-01-05 | Fix for popup menus to work in EGA mode | Paul Gilbert | |
svn-id: r30234 | |||
2008-01-05 | Added support for the EGA style menu | Paul Gilbert | |
svn-id: r30228 | |||
2007-12-29 | Added support for using scroll wheel for making selections in the ↵ | Paul Gilbert | |
Save/Restore dialog and action lists svn-id: r30070 | |||
2007-12-29 | Added mouse scrolling support to action menus and the save/restore dialog | Paul Gilbert | |
svn-id: r30065 | |||
2007-12-16 | adding clickable menu functionality, which is very good to have on devices ↵ | Kostas Nakos | |
with fixed/cumbersome/synthesized left and right click events (wince, palmos, ...) svn-id: r29883 | |||
2007-11-28 | Added detection of Spanish version | Paul Gilbert | |
svn-id: r29654 | |||
2007-11-22 | Fixed menu data for German version | Paul Gilbert | |
svn-id: r29602 | |||
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ↵ | Paul Gilbert | |
get processed svn-id: r29576 | |||
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert | |
svn-id: r29144 | |||
2007-09-30 | Added cross-language handling for the top menu | Paul Gilbert | |
svn-id: r29136 | |||
2007-09-23 | Indentation. | Torbjörn Andersson | |
svn-id: r29057 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn | |
svn-id: r27668 | |||
2007-06-22 | Changed more code to use Common::KEYCODE_ enum | Max Horn | |
svn-id: r27624 | |||
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert | |
svn-id: r27606 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-15 | Bugfix to restore the correct part of the screen when the menu changes | Paul Gilbert | |
svn-id: r26486 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2007-02-01 | Used Fingolfin's workaround for a bogus (?) warning produced by some versions | Torbjörn Andersson | |
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327 | |||
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert | |
svn-id: r24070 | |||
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert | |
svn-id: r23831 | |||
2006-09-03 | Bugfix to only list rooms that have been found in the Tell action 'Go To' ↵ | Paul Gilbert | |
command svn-id: r23825 | |||
2006-08-27 | Added support for rooms in the ShowItems method, and adding alphabetic ↵ | Paul Gilbert | |
sorting of entries in action selection svn-id: r23783 | |||
2006-08-07 | changed references to StringData::getString to use two parameter version ↵ | Paul Gilbert | |
rather than passing NULL values svn-id: r23697 | |||
2006-07-30 | Added a popup menu method for listing the items presented in response to an ↵ | Paul Gilbert | |
ASK action svn-id: r23631 | |||
2006-07-08 | Disabled waiting for mouse release when making a popup selection to match ↵ | Paul Gilbert | |
original game svn-id: r23411 | |||
2006-04-17 | Made the Lure engine call updateScreen() more often - particularly when using | Torbjörn Andersson | |
the menu bar at the top of the window - for smoother mouse movement. (After a discussion with sev.) svn-id: r21992 | |||
2006-04-11 | Added delays to the main and menu event loops to keep Lure from gobbling up all | Torbjörn Andersson | |
available CPU time. svn-id: r21787 | |||
2006-03-13 | Fix a few valgrind warnings | Travis Howell | |
svn-id: r21258 | |||
2006-02-26 | With the added delay to the popup menu loop, it's much more likely that each | Torbjörn Andersson | |
iteration will see several events, so pop all events from the queue each time. Of course, we still only need to check the mouse position once. Warp the mouse back to neutral even if we're trying to go past the first/last menu entry. svn-id: r20918 | |||
2006-02-26 | Cleaned up my earlier "delay in busy-wait loop" commit, and added a similar | Torbjörn Andersson | |
delay to PopupMenu::Show(). svn-id: r20914 |