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path: root/engines/lure/menu.cpp
AgeCommit message (Collapse)Author
2006-04-17Made the Lure engine call updateScreen() more often - particularly when usingTorbjörn Andersson
the menu bar at the top of the window - for smoother mouse movement. (After a discussion with sev.) svn-id: r21992
2006-04-11Added delays to the main and menu event loops to keep Lure from gobbling up allTorbjörn Andersson
available CPU time. svn-id: r21787
2006-03-13Fix a few valgrind warningsTravis Howell
svn-id: r21258
2006-02-26With the added delay to the popup menu loop, it's much more likely that eachTorbjörn Andersson
iteration will see several events, so pop all events from the queue each time. Of course, we still only need to check the mouse position once. Warp the mouse back to neutral even if we're trying to go past the first/last menu entry. svn-id: r20918
2006-02-26Cleaned up my earlier "delay in busy-wait loop" commit, and added a similarTorbjörn Andersson
delay to PopupMenu::Show(). svn-id: r20914
2006-02-19Changed the menu subsystem to use getReference rather than being passed in ↵Paul Gilbert
the constructor svn-id: r20757
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582