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path: root/engines/lure/menu.h
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2008-05-28LURE: Fixed some memory leaks when returning to the launcher from the LURE ↵Christopher Page
engine svn-id: r32357
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-09-30Added cross-language handling for the top menuPaul Gilbert
svn-id: r29136
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
svn-id: r27606
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
svn-id: r23831
2006-07-30Added a popup menu method for listing the items presented in response to an ↵Paul Gilbert
ASK action svn-id: r23631
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
svn-id: r23584
2006-02-19Changed the menu subsystem to use getReference rather than being passed in ↵Paul Gilbert
the constructor svn-id: r20757
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582