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path: root/engines/lure/res_struct.cpp
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2006-05-23Added support structures for NPC schedulesPaul Gilbert
svn-id: r22578
2006-04-30Added load of new script offset field for NPC handling of hotspotsPaul Gilbert
svn-id: r22235
2006-04-29Reworked resources to handle moved hotspot proximity (walk to) co-ordinatesPaul Gilbert
svn-id: r22205
2006-04-11Updated resource structures to add support for hotspot y corrections, ↵Paul Gilbert
proximity data, room walkable areas, and the room exit coordinate list svn-id: r21779
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
svn-id: r21472
2006-02-19Added new resources for conversations, cleaned up existing class names, and ↵Paul Gilbert
expanded hotspot resources to add newly understood fields svn-id: r20763
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582