Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-17 | JANITORIAL: Removing trailing spaces after int casts | Paul Gilbert | |
2017-10-06 | LURE: Fix undefined behaviour in variadic functions | Thierry Crozat | |
Passing a type that undergoes default argument promotion as last argument of a variadic function results in undefined behaviour. | |||
2015-11-16 | LURE: Fix spelling of Observar in Spanish version | Paul Gilbert | |
2015-11-16 | LURE: Simplify StringList class | Paul Gilbert | |
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-03-13 | JANITORIAL: Make getters const. | Christoph Mallon | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-14 | ALL: colour -> color | Max Horn | |
2010-11-14 | LURE: Fix for Valgrind identified memory leaks | Paul Gilbert | |
svn-id: r54236 | |||
2010-11-07 | LURE: Remove all uses of (f)printf; cleanup | Max Horn | |
svn-id: r54106 | |||
2010-04-05 | Bugfix for correctly getting a follower to return to player when blocked ↵ | Paul Gilbert | |
from exiting a room 5 times svn-id: r48533 | |||
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn | |
svn-id: r48359 | |||
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn | |
svn-id: r47396 | |||
2008-10-05 | Changed NPC schedules to be loaded when an NPC is activated - this avoids an ↵ | Paul Gilbert | |
issue with the Castle Skorl's pre-activation room number being invalid room #99 svn-id: r34748 | |||
2008-04-06 | Replaced ManagedList with Common::SharedPtr in the rest of the lure engine | Filippos Karapetis | |
svn-id: r31420 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-24 | Got rid of the experimental NPC Schedule store in favour of moving the NPC ↵ | Paul Gilbert | |
schedules from the active hotspot class back into the hotspot data class, similiar to how the original game implements them svn-id: r30629 | |||
2008-01-20 | Fixed bug with saving of cached actor schedules and added saving of talk ↵ | Paul Gilbert | |
data flags svn-id: r30582 | |||
2008-01-10 | Replaced the Blacksmith hack with an NPC Schedules list that stores the ↵ | Paul Gilbert | |
active schedule of an NPC when it's deactivated in case it's later reactivated again. svn-id: r30378 | |||
2008-01-10 | Added proper reset of barmen data when game is restarted, and added missing ↵ | Paul Gilbert | |
barman data to savegames svn-id: r30367 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-12 | Redeveloped the processing of language item article prefixes to match how ↵ | Paul Gilbert | |
the original handles the various languages svn-id: r29833 | |||
2007-12-09 | Hack to workaround struct padding added by some compilers (mainly on PalmOS) | Chris Apers | |
svn-id: r29777 | |||
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert | |
svn-id: r29687 | |||
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert | |
svn-id: r29254 | |||
2007-10-07 | Added new string Ids used for inventory display | Paul Gilbert | |
svn-id: r29165 | |||
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert | |
svn-id: r29144 | |||
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc ↵ | Paul Gilbert | |
offsets) to use indexes, allowing for more generic handling of different language versions svn-id: r29073 | |||
2007-09-16 | Changed ManagedList to make it more thread safe | Paul Gilbert | |
svn-id: r28914 | |||
2007-09-08 | Fixed code formatting (hanging braces); added static/const keywords to data ↵ | Max Horn | |
tables; merged Hotspot::doLookAt and doLookThrough code svn-id: r28880 | |||
2007-08-25 | Completed the restart/restore dialog screen and functionality | Paul Gilbert | |
svn-id: r28714 | |||
2007-08-12 | Cleaned up structures for room exit joins | Paul Gilbert | |
svn-id: r28550 | |||
2007-08-05 | Added code for hotspot fields I didn't originally understand | Paul Gilbert | |
svn-id: r28457 | |||
2007-07-01 | Re-added __attribute__(packed) | Max Horn | |
svn-id: r27830 | |||
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert | |
svn-id: r27606 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Added saving of scheduled scripts, and set script activation times to match ↵ | Paul Gilbert | |
original game svn-id: r26991 | |||
2007-05-20 | Added saving of the room walkable paths | Paul Gilbert | |
svn-id: r26883 | |||
2007-05-07 | Added saving of room exit join data in savefiles | Paul Gilbert | |
svn-id: r26776 | |||
2007-05-05 | Bugfix for random destination setting so NPCs don't walk outside the valid ↵ | Paul Gilbert | |
walkable areas of a room svn-id: r26747 | |||
2007-04-29 | Reworked hotspot actions so that talking to characters work properly | Paul Gilbert | |
svn-id: r26675 | |||
2007-04-26 | Removing more semicola | Max Horn | |
svn-id: r26597 | |||
2007-04-19 | Added code to prevent NPCs from moving when being talked to | Paul Gilbert | |
svn-id: r26546 | |||
2007-04-15 | Bugfix to have Ratpouch correctly follow player, and new object animation ↵ | Paul Gilbert | |
handlers added svn-id: r26487 | |||
2007-04-14 | Gave proper names to previously unknown/partially-known constants | Paul Gilbert | |
svn-id: r26467 | |||
2007-04-14 | Implemented handling for barmen (rooms 29, 32, and 35) | Paul Gilbert | |
svn-id: r26464 | |||
2007-02-26 | Added saving of the random actions set state, and implemented NPC opcode 29, ↵ | Paul Gilbert | |
which allows for an NPC to be given a custom talk record svn-id: r25875 | |||
2007-02-22 | Added proper support for the random actions your sidekick can do in each room | Paul Gilbert | |
svn-id: r25780 |