Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ↵ | Paul Gilbert | |
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731 | |||
2006-05-23 | Added some extra safety checks. Also contains some started work on ↵ | Paul Gilbert | |
redesigning the display of the current action svn-id: r22577 | |||
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert | |
svn-id: r22208 | |||
2006-04-11 | Added a destRoomNumber variable to store which room a highlighted exit goes ↵ | Paul Gilbert | |
to, as well as some temporary code used to display pathfinding information onscreen when Toggle Info is turned on svn-id: r21783 | |||
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn | |
svn-id: r21472 | |||
2006-03-13 | Fix a few valgrind warnings | Travis Howell | |
svn-id: r21258 | |||
2006-03-09 | Compile fixes for VC6 | Lars Persson | |
svn-id: r21179 | |||
2006-02-21 | Improved layering of objects within rooms - for example, Ratpouch now ↵ | Paul Gilbert | |
properly shows up on the rack svn-id: r20804 | |||
2006-02-19 | Added display of talk dialogs during conversations | Paul Gilbert | |
svn-id: r20762 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |