Age | Commit message (Expand) | Author |
---|---|---|
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ente... | Paul Gilbert |
2006-05-23 | Added some extra safety checks. Also contains some started work on redesignin... | Paul Gilbert |
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert |
2006-04-11 | Added a destRoomNumber variable to store which room a highlighted exit goes t... | Paul Gilbert |
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn |
2006-03-13 | Fix a few valgrind warnings | Travis Howell |
2006-03-09 | Compile fixes for VC6 | Lars Persson |
2006-02-21 | Improved layering of objects within rooms - for example, Ratpouch now properl... | Paul Gilbert |
2006-02-19 | Added display of talk dialogs during conversations | Paul Gilbert |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |