Age | Commit message (Collapse) | Author |
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This makes the name match with the name of the STL function with the same
behavior.
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property paragraph)
svn-id: r47489
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svn-id: r47396
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before freeing it, which isn't necessary.
svn-id: r46941
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consistency
svn-id: r44634
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svn-id: r31420
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svn-id: r30664
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headers are consistant with the other files
svn-id: r30433
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svn-id: r30238
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can't do fades)
svn-id: r30236
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svn-id: r30229
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svn-id: r30138
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when restoring or restarting a game
svn-id: r30066
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causing occasional crashes due to tick handlers referencing animations not yet loaded (it's only meant to be done during room changes)
svn-id: r29950
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svn-id: r29894
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hotspot when a room was entered, clicking on it would cause the player to walk to an arbitrary exit
svn-id: r29875
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previously saved savegames (from version 25)
svn-id: r29693
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svn-id: r29689
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restoring a game
svn-id: r29537
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save sessions
svn-id: r29526
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svn-id: r29524
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svn-id: r29500
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that of the room being left, rather than the one being entered
svn-id: r29482
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they're meant to
svn-id: r29471
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svn-id: r29459
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svn-id: r29277
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NPC is talking directly to the player
svn-id: r29258
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svn-id: r29254
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svn-id: r29236
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svn-id: r29068
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svn-id: r28714
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svn-id: r28547
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svn-id: r28212
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svn-id: r27606
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r25648
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svn-id: r25298
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svn-id: r24070
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use clearer
svn-id: r23824
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Tell instructions)
svn-id: r23809
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active item hotspot Id
svn-id: r23692
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that have been highlighted with the cursor
svn-id: r23630
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information display
svn-id: r23406
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