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path: root/engines/lure/surface.cpp
AgeCommit message (Collapse)Author
2007-02-01Used Fingolfin's workaround for a bogus (?) warning produced by some versionsTorbjörn Andersson
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327
2006-10-02Added a save/restore game dialog classPaul Gilbert
svn-id: r24071
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
svn-id: r23831
2006-08-07Dialog::showMessage transferred over to the Hotspot class. Also enhanced ↵Paul Gilbert
TalkDialog to handle being passed a destination character and active item svn-id: r23690
2006-07-08Added improved display of partially off-screen images, as well as proper ↵Paul Gilbert
handling of special talk message Ids that display a puzzled or exclamation dialog talk bubble above a character svn-id: r23408
2006-05-11Whitespace changes.Torbjörn Andersson
svn-id: r22407
2006-04-29Tweaked dialog display code to refresh the screen and warn about message Ids ↵Paul Gilbert
needing display styles that aren't yet implement svn-id: r22204
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-09Compile fixes for VC6Lars Persson
svn-id: r21179
2006-02-19Added new class for displaying conversation talk dialogsPaul Gilbert
svn-id: r20760
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582