Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn | |
svn-id: r27668 | |||
2007-06-22 | Cleaning up after myself (I blame it on, err, uhh... the Vogons?) | Max Horn | |
svn-id: r27625 | |||
2007-06-22 | Changed more code to use Common::KEYCODE_ enum | Max Horn | |
svn-id: r27624 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-20 | Bugfix to constrain savegame names to the dialog width | Paul Gilbert | |
svn-id: r26882 | |||
2007-04-17 | Bugfix to have multiple savegame names list vertically | Paul Gilbert | |
svn-id: r26537 | |||
2007-04-15 | Altered message display to correctly handle optional display of ↵ | Paul Gilbert | |
hotspot/character article prefixes svn-id: r26491 | |||
2007-04-13 | Adjusted word wrapping width in talk dialogs | Paul Gilbert | |
svn-id: r26457 | |||
2007-04-01 | Bugfix for strings that wrapped near a carriage return character | Paul Gilbert | |
svn-id: r26337 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2007-02-14 | Added proper support for showing a hotspot or character's name in dialogs ↵ | Paul Gilbert | |
where the message contains a placeholder mark for it svn-id: r25582 | |||
2007-02-01 | Used Fingolfin's workaround for a bogus (?) warning produced by some versions | Torbjörn Andersson | |
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327 | |||
2006-10-02 | Added a save/restore game dialog class | Paul Gilbert | |
svn-id: r24071 | |||
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert | |
svn-id: r23831 | |||
2006-08-07 | Dialog::showMessage transferred over to the Hotspot class. Also enhanced ↵ | Paul Gilbert | |
TalkDialog to handle being passed a destination character and active item svn-id: r23690 | |||
2006-07-08 | Added improved display of partially off-screen images, as well as proper ↵ | Paul Gilbert | |
handling of special talk message Ids that display a puzzled or exclamation dialog talk bubble above a character svn-id: r23408 | |||
2006-05-11 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r22407 | |||
2006-04-29 | Tweaked dialog display code to refresh the screen and warn about message Ids ↵ | Paul Gilbert | |
needing display styles that aren't yet implement svn-id: r22204 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-09 | Compile fixes for VC6 | Lars Persson | |
svn-id: r21179 | |||
2006-02-19 | Added new class for displaying conversation talk dialogs | Paul Gilbert | |
svn-id: r20760 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |