Age | Commit message (Expand) | Author |
2006-07-08 | Added improved display of partially off-screen images, as well as proper hand... | Paul Gilbert |
2006-07-08 | Added shortcut stub for decoding a string without passing the current hotspot... | Paul Gilbert |
2006-07-08 | Rewrote the status line handling code along with tweaks to the debug informat... | Paul Gilbert |
2006-07-08 | Added extra checking and debugging code, as well as partial rewrite/enhanceme... | Paul Gilbert |
2006-07-08 | Replaced old debugging files with new ScummVM based one | Paul Gilbert |
2006-07-08 | Initial commit of ScummVM-based debugging functionality | Paul Gilbert |
2006-06-24 | * Renamed config.mak to config.mk | Max Horn |
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn |
2006-06-03 | Bugfix to properly detect the end of the indexed room hotspot list | Paul Gilbert |
2006-06-01 | Fixed problem when building and debugging using Symbian Emulator. | Lars Persson |
2006-05-31 | Symbian Emulator (VC6) compilation fixes. | Lars Persson |
2006-05-31 | Fixed two Valgrind warnings. But there are still a couple of invalid reads | Torbjörn Andersson |
2006-05-31 | Further disassembly of NPC actions as well as finally figured out the basics ... | Paul Gilbert |
2006-05-31 | Removed misspelled version of disassembly folder | Paul Gilbert |
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ente... | Paul Gilbert |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-23 | Reworked the DISPATCH current action to support NPC schedules like the origin... | Paul Gilbert |
2006-05-23 | Added a new outer loop for what will later allow the restarting of the game. ... | Paul Gilbert |
2006-05-23 | Added the loading of NPC schedules | Paul Gilbert |
2006-05-23 | Added new resource entries for NPC schedules, the Skorl catching animation, a... | Paul Gilbert |
2006-05-23 | Added support structures for NPC schedules | Paul Gilbert |
2006-05-23 | Added some extra safety checks. Also contains some started work on redesignin... | Paul Gilbert |
2006-05-23 | Added script methods for manipulating current action support data and a stub ... | Paul Gilbert |
2006-05-14 | Disassembled code responsible for making NPCs walk between rooms | Paul Gilbert |
2006-05-11 | This could be completely wrong, but I don't think Hotspot::stopWalking() is | Torbjörn Andersson |
2006-05-11 | Changed "it's" to "its" in a few comments. | Torbjörn Andersson |
2006-05-11 | Whitespace changes. | Torbjörn Andersson |
2006-05-11 | Added proper labels in some of the existing disassembled methods | Paul Gilbert |
2006-05-08 | Changed abs() to ABS() | Torbjörn Andersson |
2006-05-07 | Initial disassembly of NPC schedule handling methods | Paul Gilbert |
2006-05-01 | It's wrong to assume a given file is located in gameDataPath, so do not use t... | Max Horn |
2006-04-30 | Incremented required lure.dat version | Paul Gilbert |
2006-04-30 | Added load of new script offset field for NPC handling of hotspots | Paul Gilbert |
2006-04-29 | Fix warning | Max Horn |
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot be... | Paul Gilbert |
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert |
2006-04-29 | Changed resource Id constants, added a few more general constants, and slight... | Paul Gilbert |
2006-04-29 | Reworked resource loading to no longer load hotspot proximities separately, o... | Paul Gilbert |
2006-04-29 | Reworked resources to handle moved hotspot proximity (walk to) co-ordinates | Paul Gilbert |
2006-04-29 | Tweaked dialog display code to refresh the screen and warn about message Ids ... | Paul Gilbert |
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an err... | Max Horn |
2006-04-25 | Added disassembly of door close support routines and other miscellaneous acti... | Paul Gilbert |
2006-04-17 | Made the Lure engine call updateScreen() more often - particularly when using | Torbjörn Andersson |
2006-04-16 | Removed the directory parameter from md5_file | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-11 | Fix warning. | Eugene Sandulenko |
2006-04-11 | Added delays to the main and menu event loops to keep Lure from gobbling up all | Torbjörn Andersson |
2006-04-11 | Changed max() to MAX(). This fixes compilation for me. | Torbjörn Andersson |
2006-04-11 | Added disassembly of room exit handling, as well as a few cleanups to the pat... | Paul Gilbert |
2006-04-11 | Added proper path finding code for rooms, as well as miscellaneous support me... | Paul Gilbert |