Age | Commit message (Expand) | Author |
2007-12-09 | Added code to set ACTIVE_HOTSPOT_ID and USE_HOTSPOT_ID fields correctly when ... | Paul Gilbert |
2007-12-09 | Added extra debug statements | Paul Gilbert |
2007-12-09 | Added extra debug statements | Paul Gilbert |
2007-12-09 | Added new debug category for string handling | Paul Gilbert |
2007-12-08 | Added some missing deletes of temporary objects | Paul Gilbert |
2007-12-07 | Bugfix so player will move out of the way if he's blocking an entrance a char... | Paul Gilbert |
2007-12-07 | Changed startup error messages to use a modal GUI dialog | Paul Gilbert |
2007-12-07 | Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey wait' dialo... | Paul Gilbert |
2007-12-06 | Switch Lure engine to AdvancedDetector | Eugene Sandulenko |
2007-12-03 | Reworked the fight loop and event handling so fights run at the same speed as... | Paul Gilbert |
2007-12-02 | Added some more code to the savegame load process to correctly handle previou... | Paul Gilbert |
2007-12-02 | Modified the loadScreen method to accommodate some screens decoding to a sing... | Paul Gilbert |
2007-12-02 | Bugfix to make any animation the player is doing uninterruptable | Paul Gilbert |
2007-12-02 | Enhanced savegames to store any active dialog when the game was saved | Paul Gilbert |
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert |
2007-12-01 | Changed assert for missing animation to explicitly give the animation Id | Paul Gilbert |
2007-12-01 | Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of | Torbjörn Andersson |
2007-12-01 | Fix for give method - one object range was incorrectly being reported as not ... | Paul Gilbert |
2007-12-01 | Fix for Valgrind warning - at least one animation read a single byte beyond t... | Paul Gilbert |
2007-11-30 | Fixed endian bug in the decoding of strings | Paul Gilbert |
2007-11-30 | Add additional German version of Lure of the Temptress. | Travis Howell |
2007-11-28 | Added detection of Spanish version | Paul Gilbert |
2007-11-27 | - Changed sound creation to automatically reset volume so that introduction s... | Paul Gilbert |
2007-11-27 | Removed old commented out debug code | Paul Gilbert |
2007-11-24 | Fixed call to create puzzled/exclamation voice bubbles | Paul Gilbert |
2007-11-22 | Bugfix for the Escape key to close the Save/Restore dialog | Paul Gilbert |
2007-11-22 | Removed deprecated language variable | Paul Gilbert |
2007-11-22 | Talk data bugfix - create_lure was reading past the end of the talk data list | Paul Gilbert |
2007-11-22 | Changed animation constants to clarify standard indexes versus custom voice b... | Paul Gilbert |
2007-11-22 | Fixed menu data for German version | Paul Gilbert |
2007-11-22 | Re-enabled detection of French and German versions | Paul Gilbert |
2007-11-20 | Added a check to keep the cursor active when entering a savegame name on back... | Paul Gilbert |
2007-11-20 | Changed the copy protection dialog event loop so the fourth digit pressed wil... | Paul Gilbert |
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ... | Paul Gilbert |
2007-11-18 | Fixed sluggish mouse cursor on restart/restore screen. | Torbjörn Andersson |
2007-11-18 | Further fixes to sound code (thanks to eriktorbjorn) | Paul Gilbert |
2007-11-18 | Added some extra mutex locks to the sound code to hopefully prevent randomo c... | Paul Gilbert |
2007-11-18 | Bugfix to only delay showing a new talk dialog if there isn't one active in t... | Paul Gilbert |
2007-11-18 | Reordered savegame content to fix bug where restoring a savegame from after a... | Paul Gilbert |
2007-11-18 | Added sounds to endgame animation sequence | Paul Gilbert |
2007-11-18 | Cleaned up animation player and added support for a set of sounds to be playe... | Paul Gilbert |
2007-11-17 | Bugfix to properly clear previous room layers and fade in the screen when res... | Paul Gilbert |
2007-11-17 | Added missing code to deactivate animations that have finished | Paul Gilbert |
2007-11-17 | Fixed sluggish mouse cursor during palette fade ins/outs. | Torbjörn Andersson |
2007-11-17 | Identified some more Endian issues (thanks to Max) | Paul Gilbert |
2007-11-17 | Added missing destructor and sounds to barrel animation sequence | Paul Gilbert |
2007-11-17 | Added saving of the current hotspot animation record to savegames | Paul Gilbert |
2007-11-17 | Changed default value of _walkFlag in Hotspot constructor | Paul Gilbert |
2007-11-17 | Bugfixes to the fighting animations and proper reset of fight data between sa... | Paul Gilbert |
2007-11-17 | Cleaned up the logic of the activateHotspot method | Paul Gilbert |