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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lure
Age
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Author
2007-09-28
Wrapped access to the playing sounds list in a mutex
Paul Gilbert
2007-09-24
Added missing endian wrappers from Room Exit structure loading
Paul Gilbert
2007-09-24
Changes some code to use Common::set_to instead of loops. (as an example on h...
Johannes Schickel
2007-09-23
Converted fields in data that were originally offsets (such as tick proc offs...
Paul Gilbert
2007-09-23
Added vaildation of new lure.dat file, and added MD5 for Italian version of game
Paul Gilbert
2007-09-23
Added support for the lure.dat file now containing multiple language versions
Paul Gilbert
2007-09-23
Split up the interruptableDelay method into two methods, making the version i...
Paul Gilbert
2007-09-23
Removed some old redundant code and moved some string constants to the resour...
Paul Gilbert
2007-09-23
Tweaked the colour fading code so that room 4 will display correctly
Paul Gilbert
2007-09-23
Added support for original copy protection, in any anyone ever wants to see it
Paul Gilbert
2007-09-23
Shifted string decoder list to a resource, since it varies from language to l...
Paul Gilbert
2007-09-23
Added support for original copy protection, in any anyone ever wants to see it
Paul Gilbert
2007-09-23
Indentation.
Torbjörn Andersson
2007-09-23
Fix endian bug
Max Horn
2007-09-20
Remove superfluous trailing dot (and that error message really is a lie, the ...
Max Horn
2007-09-20
I'm probably being overly paranoid, but I'm nervous about initializing an array
Torbjörn Andersson
2007-09-20
Fixed out-of-bounds writing in killSounds().
Torbjörn Andersson
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...
Max Horn
2007-09-16
Fix to make characters face upwards initially, and to stand straight when not...
Paul Gilbert
2007-09-16
Bugfix to prevent actions being paused sometimes
Paul Gilbert
2007-09-16
Initial sound implementation
Paul Gilbert
2007-09-16
Bugfix to keep language strings in memory across restarts
Paul Gilbert
2007-09-16
Tweaked animation frame delay to better match original game
Paul Gilbert
2007-09-16
Changed ManagedList to make it more thread safe
Paul Gilbert
2007-09-10
Lots of source code formatting corrections
Max Horn
2007-09-08
Fixed code formatting (hanging braces); added static/const keywords to data t...
Max Horn
2007-08-25
Completed the restart/restore dialog screen and functionality
Paul Gilbert
2007-08-25
Bugfix to prevent animations nuking the GUI element palette entries
Paul Gilbert
2007-08-25
Fixed up several sound system script methods
Paul Gilbert
2007-08-12
Remove left over debug ocde.
Travis Howell
2007-08-12
Fixed warning.
Torbjörn Andersson
2007-08-12
Added missing calls to the sound system
Paul Gilbert
2007-08-12
Added code fragment that can change the resource Id to change depending on wh...
Paul Gilbert
2007-08-12
Cleaned up structures for room exit joins
Paul Gilbert
2007-08-12
Added missing calls to the sound system
Paul Gilbert
2007-08-12
Skeleton code added for restart/restore screen
Paul Gilbert
2007-08-12
Added accelerated tick calls during room loads
Paul Gilbert
2007-08-12
Added new resource identifiers and incremented required data version
Paul Gilbert
2007-08-12
Added part of the framework for playing sounds
Paul Gilbert
2007-08-12
Skeleton code added for restart/restore screen
Paul Gilbert
2007-08-05
Merged fsnode with trunk: r27971:28460
David Corrales
2007-08-05
Removed unused fields
Paul Gilbert
2007-08-05
Added code for hotspot fields I didn't originally understand
Paul Gilbert
2007-07-26
Added proper room change fading effect
Paul Gilbert
2007-07-08
Merged the FSNode branch with trunk r27681:27969
David Corrales
2007-07-01
Re-added __attribute__(packed)
Max Horn
2007-06-23
Missed some files in the branch/trunk merge.
David Corrales
2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
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