Age | Commit message (Expand) | Author |
2007-10-28 | Current room is now correctly refreshed after showing credits | Paul Gilbert |
2007-10-28 | Room fades now correctly fade out any active talk dialog | Paul Gilbert |
2007-10-28 | Sound is now paused when displaying menu dialogs | Paul Gilbert |
2007-10-28 | Added storing of playing sounds to savegame (note: only sounds flagged as res... | Paul Gilbert |
2007-10-25 | Talk dialogs can now only be closed early if it's the player talking, or an N... | Paul Gilbert |
2007-10-25 | Bugfix to make sound toggle work correctly, and added flag state to savegames | Paul Gilbert |
2007-10-25 | Added saving of NPC direction, and bugfix for closing talk dialogs | Paul Gilbert |
2007-10-24 | Removed unused field | Paul Gilbert |
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert |
2007-10-24 | Fixed MinGW compilation warning | Paul Gilbert |
2007-10-24 | Changed startSpeakingToNoone to pause the speaking character | Paul Gilbert |
2007-10-24 | Implemented gradual display of text in talk dialogs | Paul Gilbert |
2007-10-24 | Changed text speed flag, and added saving of it to savegames | Paul Gilbert |
2007-10-21 | Removed deprecated YNKeyStruct structure | Paul Gilbert |
2007-10-20 | Finally got the room layering to work correctly | Paul Gilbert |
2007-10-07 | Added support for setting animations by their index rather than their offset,... | Paul Gilbert |
2007-10-07 | Changed string constant name to avoid clashing with inventory display constants | Paul Gilbert |
2007-10-07 | Added loading of new give talk Id list | Paul Gilbert |
2007-10-07 | Replaced incorrect key constants being used for fight commands | Paul Gilbert |
2007-10-07 | Added new string Ids used for inventory display | Paul Gilbert |
2007-10-07 | Finally tracked down a bug that sometimes caused word wrapping to fail | Paul Gilbert |
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert |
2007-09-30 | Fix load offset for straw fire, and added proper cross-language handling of i... | Paul Gilbert |
2007-09-30 | Added cross-language handling for the top menu | Paul Gilbert |
2007-09-28 | Wrapped access to the playing sounds list in a mutex | Paul Gilbert |
2007-09-24 | Added missing endian wrappers from Room Exit structure loading | Paul Gilbert |
2007-09-24 | Changes some code to use Common::set_to instead of loops. (as an example on h... | Johannes Schickel |
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc offs... | Paul Gilbert |
2007-09-23 | Added vaildation of new lure.dat file, and added MD5 for Italian version of game | Paul Gilbert |
2007-09-23 | Added support for the lure.dat file now containing multiple language versions | Paul Gilbert |
2007-09-23 | Split up the interruptableDelay method into two methods, making the version i... | Paul Gilbert |
2007-09-23 | Removed some old redundant code and moved some string constants to the resour... | Paul Gilbert |
2007-09-23 | Tweaked the colour fading code so that room 4 will display correctly | Paul Gilbert |
2007-09-23 | Added support for original copy protection, in any anyone ever wants to see it | Paul Gilbert |
2007-09-23 | Shifted string decoder list to a resource, since it varies from language to l... | Paul Gilbert |
2007-09-23 | Added support for original copy protection, in any anyone ever wants to see it | Paul Gilbert |
2007-09-23 | Indentation. | Torbjörn Andersson |
2007-09-23 | Fix endian bug | Max Horn |
2007-09-20 | Remove superfluous trailing dot (and that error message really is a lie, the ... | Max Horn |
2007-09-20 | I'm probably being overly paranoid, but I'm nervous about initializing an array | Torbjörn Andersson |
2007-09-20 | Fixed out-of-bounds writing in killSounds(). | Torbjörn Andersson |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil... | Max Horn |
2007-09-16 | Fix to make characters face upwards initially, and to stand straight when not... | Paul Gilbert |
2007-09-16 | Bugfix to prevent actions being paused sometimes | Paul Gilbert |
2007-09-16 | Initial sound implementation | Paul Gilbert |
2007-09-16 | Bugfix to keep language strings in memory across restarts | Paul Gilbert |
2007-09-16 | Tweaked animation frame delay to better match original game | Paul Gilbert |
2007-09-16 | Changed ManagedList to make it more thread safe | Paul Gilbert |