Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-23 | Removed GCC_PACK that must have been re-added by accident. | Torbjörn Andersson | |
svn-id: r23581 | |||
2006-07-23 | Added extra hotspot flags bytes needed for asking Ratpouch for an object, ↵ | Paul Gilbert | |
and changed differing word read macros to use a single standard svn-id: r23579 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-22 | - let md5_file accept a FilesystemNode too | Johannes Schickel | |
- changes some engine detectors to use it svn-id: r23559 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵ | Johannes Schickel | |
game detectors. svn-id: r23558 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵ | Max Horn | |
checking for GCC / not GCC svn-id: r23458 | |||
2006-07-08 | General additions of newly understood hotspot fields, further decoded talk ↵ | Paul Gilbert | |
handling, ratpouch being freed, and several more script methods svn-id: r23418 | |||
2006-07-08 | Rewrote the talk handling code | Paul Gilbert | |
Added lots of debugging information Partial support for characters bumping into each other Player/NPC action handling generally improved Added hard-coding for variable width frame animation of Ratpouch being released Basic support for Ratpouch wondering around svn-id: r23416 | |||
2006-07-08 | Added support for ScummVM boot parameter values as well invoking the ↵ | Paul Gilbert | |
built-in debugger svn-id: r23413 | |||
2006-07-08 | Incremented lure.dat version and added new constants for debugging, tick ↵ | Paul Gilbert | |
methods, and hotspots svn-id: r23412 | |||
2006-07-08 | Disabled waiting for mouse release when making a popup selection to match ↵ | Paul Gilbert | |
original game svn-id: r23411 | |||
2006-07-08 | Added new hotspot runtime fields, a list for handling the details of paused ↵ | Paul Gilbert | |
characters (who have bumped into each other), and loading of newly added default character states from lure.dat svn-id: r23410 | |||
2006-07-08 | Added ScummVM debuglevel support for dumping executed scripts | Paul Gilbert | |
Fixed up some incorrect script methods and added several new ones svn-id: r23409 | |||
2006-07-08 | Added improved display of partially off-screen images, as well as proper ↵ | Paul Gilbert | |
handling of special talk message Ids that display a puzzled or exclamation dialog talk bubble above a character svn-id: r23408 | |||
2006-07-08 | Added shortcut stub for decoding a string without passing the current ↵ | Paul Gilbert | |
hotspot and action name svn-id: r23407 | |||
2006-07-08 | Rewrote the status line handling code along with tweaks to the debug ↵ | Paul Gilbert | |
information display svn-id: r23406 | |||
2006-07-08 | Added extra checking and debugging code, as well as partial ↵ | Paul Gilbert | |
rewrite/enhancement of talking and hotspot support methods svn-id: r23405 | |||
2006-07-08 | Replaced old debugging files with new ScummVM based one | Paul Gilbert | |
svn-id: r23404 | |||
2006-07-08 | Initial commit of ScummVM-based debugging functionality | Paul Gilbert | |
svn-id: r23403 | |||
2006-06-24 | * Renamed config.mak to config.mk | Max Horn | |
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-03 | Bugfix to properly detect the end of the indexed room hotspot list | Paul Gilbert | |
svn-id: r22852 | |||
2006-06-01 | Fixed problem when building and debugging using Symbian Emulator. | Lars Persson | |
svn-id: r22820 | |||
2006-05-31 | Symbian Emulator (VC6) compilation fixes. | Lars Persson | |
svn-id: r22809 | |||
2006-05-31 | Fixed two Valgrind warnings. But there are still a couple of invalid reads | Torbjörn Andersson | |
at startup. svn-id: r22800 | |||
2006-05-31 | Further disassembly of NPC actions as well as finally figured out the basics ↵ | Paul Gilbert | |
of NPC character modes in standard_character_tick_proc svn-id: r22789 | |||
2006-05-31 | Removed misspelled version of disassembly folder | Paul Gilbert | |
svn-id: r22788 | |||
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ↵ | Paul Gilbert | |
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731 | |||
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson | |
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639 | |||
2006-05-23 | Reworked the DISPATCH current action to support NPC schedules like the ↵ | Paul Gilbert | |
original game does. Additionally added basic implementation of necessary support routines svn-id: r22582 | |||
2006-05-23 | Added a new outer loop for what will later allow the restarting of the game. ↵ | Paul Gilbert | |
Also added the animation of the Skorl catching the player if the game state indicates it has happened svn-id: r22581 | |||
2006-05-23 | Added the loading of NPC schedules | Paul Gilbert | |
svn-id: r22580 | |||
2006-05-23 | Added new resource entries for NPC schedules, the Skorl catching animation, ↵ | Paul Gilbert | |
and miscellaneous svn-id: r22579 | |||
2006-05-23 | Added support structures for NPC schedules | Paul Gilbert | |
svn-id: r22578 | |||
2006-05-23 | Added some extra safety checks. Also contains some started work on ↵ | Paul Gilbert | |
redesigning the display of the current action svn-id: r22577 | |||
2006-05-23 | Added script methods for manipulating current action support data and a stub ↵ | Paul Gilbert | |
for a script method that plays background music svn-id: r22576 | |||
2006-05-14 | Disassembled code responsible for making NPCs walk between rooms | Paul Gilbert | |
svn-id: r22476 | |||
2006-05-11 | This could be completely wrong, but I don't think Hotspot::stopWalking() is | Torbjörn Andersson | |
supposed to call setCurrentAction() in Resources, because then ScummVM will crash in getCurrentActionStr() whenever we try to interact with any object. Since Hotspot::walkTo() calls setCurrentAction() in Hotspot, it seems like a reasonable guess that this is the setCurrentAction() that stopWalking() should call as well. svn-id: r22409 | |||
2006-05-11 | Changed "it's" to "its" in a few comments. | Torbjörn Andersson | |
svn-id: r22408 | |||
2006-05-11 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r22407 | |||
2006-05-11 | Added proper labels in some of the existing disassembled methods | Paul Gilbert | |
svn-id: r22406 | |||
2006-05-08 | Changed abs() to ABS() | Torbjörn Andersson | |
svn-id: r22389 | |||
2006-05-07 | Initial disassembly of NPC schedule handling methods | Paul Gilbert | |
svn-id: r22380 | |||
2006-05-01 | It's wrong to assume a given file is located in gameDataPath, so do not use ↵ | Max Horn | |
that to print out warnings that pretend otherwise svn-id: r22272 | |||
2006-04-30 | Incremented required lure.dat version | Paul Gilbert | |
svn-id: r22236 | |||
2006-04-30 | Added load of new script offset field for NPC handling of hotspots | Paul Gilbert | |
svn-id: r22235 | |||
2006-04-29 | Fix warning | Max Horn | |
svn-id: r22210 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert | |
svn-id: r22208 |