Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-07-23 | Lots of action related fields added; scroll over default action is now ↵ | Paul Gilbert | |
displayed on-screen svn-id: r51200 | |||
2010-07-01 | Introduced a hash for storing all the miscellaneous data values, and used it ↵ | Paul Gilbert | |
to more properly implement display of all the wakeup text in the first room svn-id: r50544 | |||
2010-06-29 | Added loading of the correct DSR file at the start of each animation scene | Paul Gilbert | |
svn-id: r50490 | |||
2010-06-27 | Several bugfixes to the loading, display, and digital sound playing of ↵ | Paul Gilbert | |
messages during cutscenes svn-id: r50366 | |||
2010-06-17 | M4/MADS: Some slight tweaks to the animation message chunks | Filippos Karapetis | |
svn-id: r49927 | |||
2010-06-13 | Added logic for handling the rate of animation background scrolling, and ↵ | Paul Gilbert | |
miscellaneous extra fields svn-id: r49627 | |||
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading ↵ | Paul Gilbert | |
the correct art file backgrounds when running animation sequences svn-id: r49595 | |||
2010-06-07 | Initial conversion of the AnimviewView class to use the expanded ↵ | Paul Gilbert | |
MadsAnimation class, rather than the older AAFile skeleton class svn-id: r49478 | |||
2010-06-04 | Bugfix for wrong parameter order in scene resources load method call. Also ↵ | Paul Gilbert | |
added fragment to destroy an active animation when it's finished animating svn-id: r49434 | |||
2010-06-04 | Added code and support routines for destroying animations correctly, which ↵ | Paul Gilbert | |
also necessitated changing the sprite list code svn-id: r49426 | |||
2010-06-03 | Properly implemented the logic for loading the correct interface background ↵ | Paul Gilbert | |
as specified in a scene's resources svn-id: r49409 | |||
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ↵ | Paul Gilbert | |
scene loading code svn-id: r49405 | |||
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn | |
svn-id: r49352 | |||
2010-05-31 | Hopefully fixed compilation | Filippos Karapetis | |
svn-id: r49350 | |||
2010-05-31 | In progress work implementing the animation player | Paul Gilbert | |
svn-id: r49347 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |