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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-07-06
Added support for idle character animations
Paul Gilbert
svn-id: r50723
2010-07-04
Implemented more of the support methods for player display
Paul Gilbert
svn-id: r50644
2010-06-05
Various bugfixes to the animation code - first Rex animation now plays, ↵
Paul Gilbert
albeit in the wrong place svn-id: r49437
2010-05-31
In progress work implementing the animation player
Paul Gilbert
svn-id: r49347
2010-05-23
Major work done on the animation and support classes to match the original
Paul Gilbert
svn-id: r49150
2010-02-17
Implemented player sprite loading portion of scene enter code
Paul Gilbert
svn-id: r48076
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ↵
Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
svn-id: r35648
2008-04-20
Initial import of the work in progress M4 engine
Filippos Karapetis
svn-id: r31600