Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-20 | Implemented explicit transparency index support - the previous hardcoded ↵ | Paul Gilbert | |
index of 0 wasn't correct, since some sprites need that index svn-id: r50070 | |||
2010-06-04 | Added code and support routines for destroying animations correctly, which ↵ | Paul Gilbert | |
also necessitated changing the sprite list code svn-id: r49426 | |||
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ↵ | Paul Gilbert | |
scene loading code svn-id: r49405 | |||
2010-05-31 | In progress work implementing the animation player | Paul Gilbert | |
svn-id: r49347 | |||
2010-03-19 | Beginnings of hooking up the new logic for current action display | Paul Gilbert | |
svn-id: r48298 | |||
2010-03-16 | Further code implemented for the current action display | Paul Gilbert | |
svn-id: r48266 | |||
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific ↵ | Paul Gilbert | |
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172 | |||
2010-02-28 | Implemented loading of the Rex Nebular walkable areas | Paul Gilbert | |
svn-id: r48150 | |||
2010-02-13 | Added command variation for dumping quotes and vocab | Paul Gilbert | |
svn-id: r48038 | |||
2010-02-10 | Fix warning | Willem Jan Palenstijn | |
svn-id: r48031 | |||
2010-02-10 | Separated scene info console method between M4 and MADS classes, and cleaned ↵ | Paul Gilbert | |
up the message method svn-id: r48030 | |||
2010-01-30 | Worked on separating scene logic into separate classes for M4 and MADS | Paul Gilbert | |
svn-id: r47728 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-12-19 | Further implementation of dialog/message script language | Paul Gilbert | |
svn-id: r46418 | |||
2009-12-17 | Implemented basic message parsing | Paul Gilbert | |
svn-id: r46402 | |||
2009-12-11 | Beginnings of a dialog display class | Paul Gilbert | |
svn-id: r46330 | |||
2009-12-07 | M4: Move 'determine transparent color' hack into a new M4Sprite method | Max Horn | |
svn-id: r46281 | |||
2009-12-07 | M4: Make M4Surface member w, h, pixels protected; some cleanup | Max Horn | |
svn-id: r46280 | |||
2009-12-05 | Added a new variation to the 'object' command to add an object to the ↵ | Paul Gilbert | |
player's inventory svn-id: r46267 | |||
2009-11-12 | Added a staticres file with the MADS articles list, and added an article ↵ | Paul Gilbert | |
field to the MADSObject class svn-id: r45856 | |||
2009-11-11 | Removed all the '- 1' from calls to get vocabs, centralising it in the ↵ | Paul Gilbert | |
getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. svn-id: r45827 | |||
2009-11-10 | Missing template argument for MIN (added <uint>) | Lars Persson | |
svn-id: r45803 | |||
2009-11-04 | Added support for loading the game's object list | Paul Gilbert | |
svn-id: r45651 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |