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path: root/engines/m4/detection.cpp
AgeCommit message (Collapse)Author
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-02-21Added MD5 for Orion Burger Russian versionPaul Gilbert
svn-id: r38769
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-21Add detection of Orion Burger demos.Travis Howell
svn-id: r31643
2008-04-20Added information about spanish riddleJordi Vilalta Prat
svn-id: r31630
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600