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path: root/engines/m4/dialogs.cpp
AgeCommit message (Collapse)Author
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-17M4: Prefer Surface::create taking a PixelFormat over the one taking a byte ↵Johannes Schickel
depth.
2011-04-14ALL: colour -> colorMax Horn
2011-02-20M4: Updated for OSystem Palette RGBA->RGB Change.D G Turner
2010-10-15M4: Fixed code analysis warnings - bug #3087845Filippos Karapetis
svn-id: r53500
2010-05-25Changed the font system to allow for multiple fonts to be loaded simultaneouslyPaul Gilbert
svn-id: r49209
2010-01-30Worked on separating scene logic into separate classes for M4 and MADSPaul Gilbert
svn-id: r47728
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-20Started implementation of the original game's cheat modePaul Gilbert
svn-id: r46425
2009-12-19Further implementation of dialog/message script languagePaul Gilbert
svn-id: r46418
2009-12-17Implemented basic message parsingPaul Gilbert
svn-id: r46402
2009-12-12Implemented the rendering section of dialog displayPaul Gilbert
svn-id: r46338
2009-12-11Beginnings of a dialog display classPaul Gilbert
svn-id: r46330